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Old June 5th, 2004, 05:35 AM
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Mad_Lear Mad_Lear is offline
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Default Re: How do YOU play the game?

I actually think this is the greatest strength of the Dom II universe- it's so big, there's room for everybody. I could play forever sandboxing against the AI- experimenting and playing with all of the possible spell/hero/event possiblilities- and those people out there who love to match wits against their brethen can play the exact same game and get just as much satisfaction out of playing for keeps and trying to maximize the massive amounts of variables towards the desired results.

I actually think one of the marks of genius of this game is how almost any strategy will work at least a little bit, sometimes. I mean, imagine one player gets beat by another player, so perfectly and completely, that the only damage the losing player does to the winning player is to injure one of his archers slightly, putting out one of the poor fellow's eyes. Imagine if the winning player doesn't notice the injury and then moves the same archer into a pitched battle against another player of equal strength. Imagine that the resulting battle is perfectly balanced- the results of said battle could very well balance on weither or not a single arrow hits or misses its target. Suddenly, the "token" resistance of the first player becomes important!

An extreme and rather silly example, I know, but the point is simply that the game is so big, small things matter. This game has it's own mini Version of chaos theory, y'know? The butterfly flaps his wings, and the whole landscape changes...

Which means sandboxing isn't always useless, and no amount of power gaming can assure victory, simply because little things matter...

Anyway, just rambling. The main point of this speil is that this is a game so wide and deep that it can be played like Chess or like D&D, and I think that's just plain awesome
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