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  #1  
Old June 8th, 2004, 01:16 AM

mnoracle mnoracle is offline
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Default Re: New patch available (2.12)

Quote:
Originally posted by CayseP:
Nice and to the point nerfing of the Vamp Queen IMHO. I guess she will be back in our MP games, hurray...
I think it was a bit too hard for VQ IMO (domininion 2->1, cost 110->150, path cost 40->50).
But i think much more important is an elemental armor nerfing!
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  #2  
Old June 7th, 2004, 03:03 PM
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Default Re: New patch available (2.12)

Agreed on the Elemental Armor; 100% immunity to fire, cold and electricity plus prot comparable to basic metal armors was rather strong. Dropping to 50% will make it much harder to have something (particularly undead, as undead have poison resistance innately) immune to just about anything that you can be immune to.
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  #3  
Old June 7th, 2004, 03:11 PM
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Default Re: New patch available (2.12)

Tsk, tsk. So many weeks, so little patching. Honestly, all we want is one measly brand new underwater nation. Is that too much to ask? Also, nerf EVERYTHING.

Honestly, though, you guys kick quantities of *** that would make the porn industry blush. I've seen very few other games with such excellent support and so many new features constantly available, and most games these days are made by proper design teams which actually do this sort of thing full-time.

...

Of course, if I did have a request for the next patch, it'd involve a "fire and flee in an orderly manner", "fire and stay behind troops", or "fire and stay in the far back of the battlefield" order. Consensus on these fora seems to be that that sorta thing is called for. Pretty please?


* "Team" != 2 people and assorted friends and hangers-on

Update: What typo?

[ June 07, 2004, 14:13: Message edited by: Vicious Love ]
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  #4  
Old June 7th, 2004, 03:29 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New patch available (2.12)

Quote:
Originally posted by Cohen:
I expected some more things. Here some...
If that was a joke then you might want to smilie it. If it wasnt a joke then I am biting back a choice list of words I would like to put here. A change a day isnt enough?

For me, Im thrilled to see some attention on Pangaea. The VQ response seems adequate expecially with the elemental armor change. And of course all of the hosting things (cheat switch, --preexec, windows network bug, host crash) and NAME MODDING? Time to break out the random generator routines again. (I do random. Others can search for lists of celtic or babylonian style names). All in all a great patch.

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[ June 07, 2004, 14:46: Message edited by: Gandalf Parker ]
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  #5  
Old June 7th, 2004, 03:30 PM
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Default Re: New patch available (2.12)

I am happy to see a new patch is out and running, but... has the demo been updated? There was no mention of it, so I quess not. It would be nice, for Desert Tombs if not for anything else.
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  #6  
Old June 7th, 2004, 03:31 PM
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Default Re: New patch available (2.12)

[Delayed response] What the sundry expletives?! You fixed the alt-tab texture bug, didn't you?! I LOVED that bug. A's and C's hurling lightning bolts at hyphens and asterisks, just like the ASCII-based dungeon crawls of olden times, and you just went and buried those YEARS of gaming history in the name of your ultramodern, flavor of the month "Version 2.12".

Praise retracted. Good day to you, sirs.[/Delayed response]
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Old June 7th, 2004, 04:34 PM
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Default Re: New patch available (2.12)

Quote:
Originally posted by Cohen:
Azz ...

I expected some more things.
There's really no pleasing some people, is there?

OK, so there isn't much new content, mostly bug/balance fixes. But maybe we should all try the new stuff and balance before complaining? I mean - these two guys are doing this on their spare time, and I don't think Shrapnel pays them anything for it, other than whatever royalties they get for sales of the game. So, if they don't feel they've put enough testing into their future new nation, or new units, or whatever, I'd rather get a small new patch than nothing.
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