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Originally posted by Glock30:
-Best units to buy?
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The sacred ones if you play with blessing tactic. That involves using SC, who has e.g 9N/9F. Other tactic is to buy only B2 priests who hunt blood and in the beginning summon Fiends.
6-8 Fiends should be capable to gain new indy provinces. Later move to devils and demons..
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-Best blood spells to cast?
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Mostly summons (fiends, devils, vampires, demons..), but also items (blood contract, black heart) and late blood enchaments.
Well in my opinion..
Order3: Need income for castle spamming, priests, labs and temples.
Sloth3: Why do you need resources?
Magic2/3: It's just nice to get asap new spells (and more magic resistance isn't bad either..)
Heat1/2: Some heat isn't that bad for mitclan.
Growth3: Bloodhunting kills people m'kay..?
Misfortune3: Even the worst catastrophe is in the end quite small..
For SC you mean? Well it depends much of your pretender. If he fights, you can't really afford much into magic. Again if he researches and looks for magic sites
variety is the word we're looking for. Of course you can also make a fighter/mage hybrid or a blood-hunter, but I wouldn't recommend making your prophet solely good in blood-hunting. They are capable of doing so much more..
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-Best Dominion setting? etc.
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High dominion if you use blessing-tactic, semi-high dominion when hunting for blood. Must remember that sacrificing and temples also help much...