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June 15th, 2004, 02:41 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
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Re: Illwinter, please fix this bug!
This bug has been around since before patch 2.06, and has been reported numerous times in various threads, and IW knows about it. That said, and caveat emptor aside, it really is past due for being fixed. Perhaps because the bug is so easily avoided (just by remembering not to recruit during seiges) IW has devoted their attention to more serious bugs and game tweaks.
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June 15th, 2004, 08:04 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Illwinter, please fix this bug!
Are you sure you loose the gold? I was quite confident the troops were removed from the queue and you got your gold back. I suppose I'll better take a look.
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June 15th, 2004, 09:46 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: Illwinter, please fix this bug!
Quote:
Originally posted by Kristoffer O:
Are you sure you loose the gold? I was quite confident the troops were removed from the queue and you got your gold back. I suppose I'll better take a look.
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Quite sure.
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June 15th, 2004, 09:49 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: Illwinter, please fix this bug!
Quote:
Originally posted by Kristoffer O:
Are you sure you loose the gold? I was quite confident the troops were removed from the queue and you got your gold back. I suppose I'll better take a look.
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Although it's a while since I tried this, I think there is also a problem with overspending your resources.
While you're there, perhaps you could try recruiting just a commander, whose resource cost exceeds that supplied by the province (I don't think he'll ever be recruited).
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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June 15th, 2004, 09:53 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: Illwinter, please fix this bug!
Its even worse: I cant remember exactly (and it was under v2.08) but I recall that I could loose money without even hosting! I guess it went somehow like that:
If you click on troops during siege you pay for the queue. If exit recruitment and return to it later, the queue is reset and the money is lost. Had to start my turn over again to avoid that turn without money, so since I noticed it wasnt a problem at all. (I'm not sure whether i reset the queue manually - but iterating the process ended me up with ~10gold, while I was supposed to have ~400 at the beginning. No Mercs, no buildings - and no troops)
[ June 15, 2004, 08:57: Message edited by: Chazar ]
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June 15th, 2004, 11:14 AM
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Major General
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Join Date: Jan 2004
Posts: 2,425
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Re: Illwinter, please fix this bug!
Quote:
Originally posted by Zapmeister:
While you're there, perhaps you could try recruiting just a commander, whose resource cost exceeds that supplied by the province (I don't think he'll ever be recruited).
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He will be, but it will take more than one turn to recruit him. This will also screw up the resources-used display on subsequent turns.
Example:
You hire 8 units costing 16 resources apiece and two units costing 34 resources apiece in a province with 98 resources. After the first turn, you will receive 6 of the 16-R units. After the end of the second turn, you will receive the rest of the units you ordered (196 resources total). This will occur in spite of the fact that at start of the second turn, the resource display is incorrect, showing -2 resources used.
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