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Old June 17th, 2004, 04:55 PM
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Taqwus Taqwus is offline
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Default Re: Hoburgs and Devils

Aye, normally when you see devils in an indy province it indicates one or more Soul Contracts. It could however have been set by the .map file, however.

If you're dealing with a mess of indy devils -- well, they're not going anywhere, and if it's a Soul Contract they'll gain one per turn. That's slow enough that with the right equipment you may be able to attrit them -- a lightning-immune air mage providing storms, wrathful skies, perhaps tossing some orb lightning or summons briefly then fleeing for instance. Storms will ground the devils (bring a staff, don't wait to cast this!), so they'll stick around the ground-pounders burning them up for longer and won't be able to insta-kill you.

More generally applicable, perhaps, is that (unless set by the map file...) these devils are units, not commanders. Kill all the leaders first with assassins or spells (and indies never have protective domes, and most types aren't astrally proficient) and the devils will rout instantly since indies won't have province-defense commanders to help.
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Old June 17th, 2004, 06:12 PM

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Default Re: Hoburgs and Devils

Hi,

I completely agree w/ Taqwus. In a game that just started I had a devil+hoburg province very close (2 away) to my capitol. I sent in 2 assassins and in my Last turn I assassinated 2 hoburg commanders. One of them had a soul contract. Unfortunately he killed my assassin and then died from my poison dagger so I didn't get to "find" the soul contract...but I'm not sure whether it's possible to find a soul contract anyway since it's a non-removable item. I think he had 1 or 2 other magic items too. He was a bad-*ss Hoburg. LOL

Anyway, my other assassin can hopefully finish off any other commanders and then assault the devil army and defeat it single-handedly.

John
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Old June 17th, 2004, 06:36 PM
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Default Re: Hoburgs and Devils

Quote:
Originally posted by Taqwus:
More generally applicable, perhaps, is that (unless set by the map file...) these devils are units, not commanders. Kill all the leaders first with assassins or spells (and indies never have protective domes, and most types aren't astrally proficient) and the devils will rout instantly since indies won't have province-defense commanders to help.
... and you will lose the possibility to get a soul contract for yourself. Getting them with Staff of Storms is definitely a better idea.
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Old June 17th, 2004, 06:40 PM
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Default Re: Hoburgs and Devils

Quote:
Originally posted by JJ_Colorado:
Hi,

Unfortunately he killed my assassin and then died from my poison dagger so I didn't get to "find" the soul contract...but I'm not sure whether it's possible to find a soul contract anyway since it's a non-removable item.
It's possible to get soul contract from killed commander. However, AFAIK it's not possible to get any items from assassinations probably because the assassin won’t stick around long enough to loot the body. Could be wrong though.
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Old June 17th, 2004, 07:33 PM
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Default Re: Hoburgs and Devils

Quote:
Originally posted by HotNifeThruButr:
It's kind of off topic, but it's spelled "Arcosephale" I pronounce it
Ar-coh-sef-ali
Actually I think it's 'Arcoscephale', but who's to argue about a single 'c' . I remember it because 'cephale' is the greek word for 'head', so 'Arco's head' is Arcoscephale.

I usually pronounce it Ar-kohs-kef-ah-ley

[ June 17, 2004, 18:35: Message edited by: st.patrik ]
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Old June 18th, 2004, 01:40 AM
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Default Re: Hoburgs and Devils

Quote:
Originally posted by st.patrik:
quote:
Originally posted by HotNifeThruButr:
It's kind of off topic, but it's spelled "Arcosephale" I pronounce it
Ar-coh-sef-ali
Actually I think it's 'Arcoscephale', but who's to argue about a single 'c' . I remember it because 'cephale' is the greek word for 'head', so 'Arco's head' is Arcoscephale.

I usually pronounce it Ar-kohs-kef-ah-ley

Wow, those are both different than how I was pronouncing it:

ar-koss-eh-fail

I was treating the "sc" as an s sound, as in "science", and the e as silent...

I do like Sheap's pronunciation, though...
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Old June 18th, 2004, 05:34 AM

Norfleet Norfleet is offline
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Default Re: Hoburgs and Devils

St. Patrik is correct, as "Cephale" is indeed Greek for "Head": In Greek, the "c" sound is pronounced as a "k". The "s" sound for a "ce" is a more recent product.

As Arco is intended to be, well, Greek, it seems reasonable that it should be pronounced in a Greek manner.
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