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June 24th, 2004, 08:42 AM
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Major General
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Re: MP Game - Humans High Gems Low Magic
Quote:
Originally posted by Cainehill:
Even better would be if Ebsen would change his server to not allow less than 24 hour settings for the games.
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I dislike this argument on principle. This is like saying McDonalds should not sell coffee because people could burn themselves from pouring it into their laps.
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June 24th, 2004, 09:23 AM
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Second Lieutenant
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Re: MP Game - Humans High Gems Low Magic
Quote:
Originally posted by Cainehill:
Even better would be if Ebsen would change his server to not allow less than 24 hour settings for the games.
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I won't. I could even imagine fun games with 10-minutes quick-hostings.
Just don't participate in games with settings you ain't confortable with. I've realized that I'm not going less than 48 hours myself. Sometimes I'm away > 24hours.
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"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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June 24th, 2004, 09:29 AM
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Re: MP Game - Humans High Gems Low Magic
Well, the dumbest game settings I've seen was a game that had been abandoned and left running on 5 minute quickhost.
It was on turn several-thousand and nobody had played the thing since turn one.
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June 25th, 2004, 01:12 AM
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Lieutenant General
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Re: MP Game - Humans High Gems Low Magic
Quote:
Originally posted by Norfleet:
quote: Originally posted by Cainehill:
Even better would be if Ebsen would change his server to not allow less than 24 hour settings for the games.
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I dislike this argument on principle. This is like saying McDonalds should not sell coffee because people could burn themselves from pouring it into their laps. Okay - let me be more specific, since I actually agree with you and Ebsen. (Albeit 10 minute turns probably wouldn't need a dedicated long term host like mosehansen )
"If the server wouldn't allow Cohen to create games less than 24 hours", since he does it by default for no good reason. Better? 
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Wormwood and wine, and the bitter taste of ashes.
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July 13th, 2004, 08:24 PM
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Lieutenant General
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Re: MP Game - Humans High Gems Low Magic
Say, Regen, with all the discussion on the thread about MANDATORY DRAIN 3 and all, how is it that you've got Last of the Tuatha for a theme???
@#$*#*#
Way to go Cohen! Another game that's screwed up because of your nutty rules.
[ July 13, 2004, 19:49: Message edited by: Cainehill ]
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Wormwood and wine, and the bitter taste of ashes.
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July 13th, 2004, 09:44 PM
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First Lieutenant
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Re: MP Game - Humans High Gems Low Magic
Quote:
Originally posted by Cainehill:
Say, Regen, with all the discussion on the thread about MANDATORY DRAIN 3 and all, how is it that you've got Last of the Tuatha for a theme???
@#$*#*#
Way to go Cohen! Another game that's screwed up because of your nutty rules.
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Hmmm. Just curious, if you dislike Cohen's games so much, why in the world you are playing in them? 
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July 14th, 2004, 02:48 AM
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Lieutenant General
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Re: MP Game - Humans High Gems Low Magic
Quote:
Originally posted by Stormbinder:
quote: Originally posted by Cainehill:
Say, Regen, with all the discussion on the thread about MANDATORY DRAIN 3 and all, how is it that you've got Last of the Tuatha for a theme???
@#$*#*#
Way to go Cohen! Another game that's screwed up because of your nutty rules.
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Hmmm. Just curious, if you dislike Cohen's games so much, why in the world you are playing in them? Because he hogs the slots on mosehansen? I can _play_ some of his silly rule games, and avoid the others, but trust me - if he was hosting his own games, I'd never join a one.
And the problem is, that in addition to his always picking similar oddball rules, he makes it so complicated that people don't follow the rules.
Mandatory drain 3, for instance - with at least 1 nation that has a positive Magic scale, everyone else is @#$# handicapped research wise.
Anyways, Storm - I see you're continuing your obsession with Norfleet and me, eh?
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Wormwood and wine, and the bitter taste of ashes.
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