.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old May 27th, 2001, 07:32 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Armor Thoughts

Still, that 30% bonus comes at the price of 80kT of space!

four (unmodded) shield regenerators would give you 80 regen per turn: enough to ignore dual CSM 5!
Reply With Quote
  #12  
Old May 27th, 2001, 07:39 PM

Marty Ward Marty Ward is offline
Second Lieutenant
 
Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Marty Ward is on a distinguished road
Default Re: Armor Thoughts

Yes but 30% off may keep you from being hit at all by a Heavy mount wave motion gun! The less chance of being hit the better I feel.
Reply With Quote
  #13  
Old May 27th, 2001, 08:02 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Armor Thoughts

Or, you could use the 320 regeneration you get before they reload to totally ignore the WMG.

I would suggest you take 2 regenerators and the stealth armor (not scattering).

You then regenerate 160 hitpoints and have a 15% bonus, with 10 space left over.

People always seem to vastly underestimate the value of shield regenerators.
If you can survive longer than 6 turns after being hit the first time, regenerators get you more hitpoints than additional shield generators!
Reply With Quote
  #14  
Old May 27th, 2001, 10:47 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Armor Thoughts

It's not just the PPBs that justify armor -- IIRC, a heavy-mount Shield Depleter can take out 450 pts of shielding per turn at range 7, in a pretty compact package. I'd say that's worth defending against.

------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #15  
Old May 27th, 2001, 11:13 PM

Marty Ward Marty Ward is offline
Second Lieutenant
 
Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Marty Ward is on a distinguished road
Default Re: Armor Thoughts

But you survive much longer if you are not hit at all!
But that is the beauty of this game. There are counters for almost everything. If you are against a crystal race any armor is useless. If you are organic,armor is great. If you are against shield depleters armor is great.
That's why I love this game!

[This message has been edited by Marty Ward (edited 27 May 2001).]
Reply With Quote
  #16  
Old May 28th, 2001, 01:25 AM

jc173 jc173 is offline
Sergeant
 
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
jc173 is on a distinguished road
Default Re: Armor Thoughts

I usually go with stealth armor and ablative armor to fill up space on my ships, especially on smaller ships and boarding ships. I rarely use stealth and scattering armor on the same platform except for starbases and battlestations where the 80kt is a very small portion of the available space and 30% defensive bonus helps offset the hull type defensive penalties.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.