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June 19th, 2004, 06:11 PM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
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Re: AAR: Time of the Ice Giants
Quote:
Originally posted by splooger:
Thanks for writing this, I enjoy reading AARs. Since I'm a very poor player, it helps me to learn strategy. One of the hardest parts of the game for me is learning what spells to research and how to use them effectively. Could you let us know what path(s) you're researching and you're reason for doing so? Also, what AI levels are you using? Thanks!
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I don't know if you want to follow my strategies, but thanks for reading!
As for the magic, I'll try to remember to put a note about what I'm researching. Here is an excerpt from day 1:
Quote:
Rhyvinter will research Evocation, so that we can get some good combat spells.
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If that suffices, I'll try to keep the same sort of information coming. Let me know.
All of the AIs are easy. I thought about using normal, but I haven't played a game with this many AIs so I don't want to get wiped out too quickly!
[ June 19, 2004, 17:14: Message edited by: sachmo ]
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June 19th, 2004, 07:47 PM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
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Re: AAR: Time of the Ice Giants
Another note...if anyone would like to see their name in the story, speak up and I'll see if I have a commander who can wear your name with honor. Or garrison with honor. Or research. I think you see my point. 
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June 19th, 2004, 08:00 PM
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Re: AAR: Time of the Ice Giants
I want to see Wooly Bolothorn. While not me per say, he is after all, a great and adept leader of men, giants and mooses.
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June 19th, 2004, 09:58 PM
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Sergeant
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Join Date: Apr 2004
Location: In your mind
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Re: AAR: Time of the Ice Giants
It'll be interesting to see how a bless strategy with Jotun Woodsmen go. Personally, I think they're incredibly poor sacred units, up (or would it be down?) there with serpent dancers.
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June 20th, 2004, 01:32 AM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
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Re: AAR: Time of the Ice Giants
Quote:
Originally posted by HotNifeThruButr:
It'll be interesting to see how a bless strategy with Jotun Woodsmen go. Personally, I think they're incredibly poor sacred units, up (or would it be down?) there with serpent dancers.
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I don't see myself recruiting too many of the Woodsmen. Maybe a few here and there for flavor, but not as a base unit. They are not very cost effective.
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June 20th, 2004, 02:00 AM
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Second Lieutenant
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Join Date: Feb 2004
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Re: AAR: Time of the Ice Giants
Quote:
Originally posted by sachmo:
quote: Originally posted by HotNifeThruButr:
It'll be interesting to see how a bless strategy with Jotun Woodsmen go. Personally, I think they're incredibly poor sacred units, up (or would it be down?) there with serpent dancers.
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I don't see myself recruiting too many of the Woodsmen. Maybe a few here and there for flavor, but not as a base unit. They are not very cost effective. I always buy them in huge amounts. Maybe that's why I lose so much?
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June 20th, 2004, 02:03 AM
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Major General
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Join Date: Jan 2004
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Re: AAR: Time of the Ice Giants
Woodsmen can be good units with the right choice of blessing, but the primary obstacle to playing them as a bless strategy is that they are capitol-only. As such, your ability to deploy them in appreciable quantity can be somewhat hampered. Fortunately, at least their resource cost is relatively low.
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