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Old July 11th, 2004, 04:53 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Getting a blood economy going

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It's not absolutely *VITAL* to get a blood economy going at ANY point in the game, but it *DOES* seem necessary to get either Blood, or Death, working for you: Otherwise you have no access to lifedrain, which in turn, severely limits your options for equipping things. As a non-blood nation, I generally start thinking about a blood economy around turn 15ish, and set to work implementing it as soon as my more pressing and immediate concerns are filled. If I'm pitted against a blood nation that's actively playing his blood, this is probably too late to make a meaningful grab for the commander summons, but the forging is still nice.
Thanks for the tips.

I can tell from your tone about soul contracts that you don't think much of them. I suppose this is due to the value many players place on SC's. I guess they are the way to go and that troops are kind of useless.

Too bad I really like soul contracts!
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