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Old July 31st, 2004, 06:40 AM
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Cainehill Cainehill is offline
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Default Re: MP Game - Cradle/Kludgemush

Quote:
Originally posted by Zen:
Oh Please! One swamp area on the right that had terrain pattern of swamp/forest that noone, except for fliers (Hello Caelum) could move more than one province a turn for 3 consecutive provinces?
Zen - clicking around, I spot 3 separate chokepoints that you added neighbors to. There may be others.

As far as the swamps go - that's an issue for Illwinter imo. My feeling is that there are plenty of maps that have few or no bottlenecks, while the original Cradle had a unique play and feel. (Some other new ones have some impassable terrain features, but are, IMO, somewhat illconsidered.)

Now, of course we all still have the original Cradle map, so it's not like I'm saying that you broke the map. But he asked people's opinions of what you'd done. I gave mine. Is there a problem with this?

Of course, I didn't see anything to not like about the original Cradle, aside from the fact that Caelum probably shouldn't be allowed as a nation on it. If blood nations were crippled on it (which is quite possible), well - that and Caelum were in my opinion the only imbalances with the map (once neighbors had been fixed and provinces #nostarted).

And if blood nations were crippled - so much the better, given that the blood nations have such a huge advantage in any magic site poor game.
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