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July 14th, 2004, 11:34 PM
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Re: upkeep
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Originally posted by Cainehill:
They can be summoned individually, with 0 upkeep, at one magic site.
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Oh damn. Sure you're lucky enough to find this UNIQUE site just next to your capital in every game you play?
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Heh. So - because Water magic sucks so bad, and there are so few other decent uses for water gems, the sea trolls are fine as is?
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Heh. So - because everything that's rare is expensive, and cheap horses are rare, thus cheap horses must be expensive?
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quote: (3) (...) I'd reply I'll always get more punch from 100 undead + 20 Sea Trolls than from 100 undead alone.
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Sheesh. And 100 undead + 20 draconians has a lot more punch than 100 undead alone, as the draconians attack the commanders in the rear. 100 undead + 20 vine men has a lot more punch, 100 undead + 20 bog beasts, etc, etc. Your point is?
My point was in the part you conveniently snipped. Look for the words 'amphibian' and 'need not eat', maybe that'll give you a clue. Draconians had none of these abilities Last time I checked.
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July 14th, 2004, 11:44 PM
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Re: upkeep
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Originally posted by Nagot Gick Fel:
So if you lack air gems but have 180 earth you'll prefer to alchemize them to 90 astral then to 45 air so you can summon Draconians for free?
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No, for most nations I'd summon a single troll king's court to get the higher level earth mage, then spend all the rest of the earth gems on hammers, forging items, and summoning the construction based earth summons. I'd only bother with more trolls if I had most of my research completed, and was no longer purchasing any conventional units.
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Nonsense. Army sizes tend to scale proportionnally to empires sizes, and thus your upkeep tend to scale proportionally to your income.
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Every casting of the troll king's courts adds either 45 or 55 gold to your upkeep costs. That is an extremely large expense that is very hard to justify in many cases.
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July 14th, 2004, 11:52 PM
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Re: upkeep
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Originally posted by Nagot Gick Fel:
quote: 4 upkeep is not much for small maps... but for the XL maps I play the 4 upkeep for the armies I need are murder.
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Nonsense. Army sizes tend to scale proportionnally to empires sizes, and thus your upkeep tend to scale proportionally to your income. If you have problems on large maps, it's either due to your inefficiency in dealing with large empires, or to your own decision to sacrifice efficiency to cut the micromanagement down. Anyway it's certainly not due to a design flaw in the game. the bigger the map the more likely it is that your income drops in the long run due to global enchantments like utterdark. then with common events most likely many events happened which killed population of you and so on .
the main problem with big maps is that you can cast summon trolls e.g. 5 - 10 times but then you will be at your upkeeplimit and you have much less flexibility than anyone who has summons which need no upkeep . they can spend the money on castles , pd , additional mages , whatever they like .
i still don't see what makes trolls / sea trolls so special compared to all other magic summons that they are the only ones who need horrible upkeep .
especially for water summons this is really not good because they can't rely heavily on the trolls . so in the long run building clams is most likely always better than summoning the trolls . the upkeep is really prohibitive for them . compared to national troops you still get quite much for your upkeep . 3,33 / 4 for sea / earth troll means that they would cost 50 / 60 gold so it is really hard to find national troops of this cost that kill a troll but that's not the point . every nation that doesn't need trolls / sea trolls but can summon death / nature ... creatures has this creatures + troops / mages worth 60 upkeep and so they always win against the trolls .
i think atlantis would be much more played if the sea trolls would cost no upkeep but loose their ability to get 1 watergem / turn .
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July 15th, 2004, 12:07 AM
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Re: upkeep
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Originally posted by NTJedi:
The point here is the ZERO gems and no upkeep... somehow you missed that. LOL
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Something that YOU missed is we were talking about Sea Trolls (not regular Trolls) when you jumped in. So much for the ZERO gems, since Sea Kings generate the gem they need to summon Sea Trolls. And one minus one equals ...?
About the upkeep I agree there's some, but my opinion is, and always has been, that it's negligible.
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The point here is that pound per pound the Draconians don't have an upkeep and don't have a gem cost for each new individual summon.
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Highly debatable. The initial 45 gems investment is still there. If you have the leader summon for 30 turns, you'll get 45 Draconians for a 45 gems investment. 1 gem/Draconian may be cheap, but it's not zero.
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Wrong... upkeep does not scale proportionally to ones own income. Income and upkeep can vary depending on the nation being played and the players style of playing.
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I can't understand where you're heading here. Obviously I meant 'other things being equal' here. Same player, conditions, etc. except for the map size - which BTW was your own point, not mine.
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July 15th, 2004, 12:27 AM
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Re: upkeep
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by Nagot Gick Fel:
So if you lack air gems but have 180 earth you'll prefer to alchemize them to 90 astral then to 45 air so you can summon Draconians for free?
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No, for most nations I'd summon a single troll king's court to get the higher level earth mage, then spend all the rest of the earth gems on hammers, forging items, and summoning the construction based earth summons. I'd only bother with more trolls if I had most of my research completed, and was no longer purchasing any conventional units. Fine - that's what I'd do too, at least 90% of the time. Anyway this question wasn't for you.
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quote: Nonsense. Army sizes tend to scale proportionnally to empires sizes, and thus your upkeep tend to scale proportionally to your income.
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Every casting of the troll king's courts adds either 45 or 55 gold to your upkeep costs. That is an extremely large expense that is very hard to justify in many cases. And how does this relate to the paragraph you quoted? The point was on a 3 x bigger map, with a (likely) 3 x bigger empire, and thus a (likely) 3 x bigger income, having to pay the upkeep of 3 x more Trolls should NOT be 3 x more painful, since it eats up the same percentage of your income.
[ July 14, 2004, 23:31: Message edited by: Nagot Gick Fel ]
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July 15th, 2004, 01:27 AM
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Re: upkeep
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Originally posted by Nagot Gick Fel:
Something that YOU missed is we were talking about Sea Trolls (not regular Trolls) when you jumped in.
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Boron's quote was referring to BOTH sea trolls and regular trolls posted July 14, 2004 19:32 where you quote Boron.
As far as Sea Trolls I consider them worthwhile since they are able to enter the sea and the king generates water gems. Regular trolls are not.
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About the upkeep I agree there's some, but my opinion is, and always has been, that it's negligible.
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4 upkeep per troll is nothing to sweep under a rug and ignore. During a game I have acquired as many as 110 living statues... if I spent those gems on trolls the upkeep would cost me the ability to build several temples and/or hire units. Unless I am losing where they are killed quickly. lol
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you'll get 45 Draconians for a 45 gems investment. 1 gem/Draconian may be cheap, but it's not zero.
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The gold upkeep is zero... not true for trolls. Thus a successful large army of trolls which stays alive 30 turns gets very very expensive. Not true with Draconians or Living Statues.
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[qb]Wrong... upkeep does not scale proportionally to ones own income. Income and upkeep can vary depending on the nation being played and the players style of playing.
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I can't understand where you're heading here. Obviously I meant 'other things being equal' here. Same player, conditions, etc. except for the map size - which BTW was your own point, not mine.
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Upkeep does not scale proportionally to ones own income for some players. I've witnessed strategies where allied players(hotseat) would never exceed X amount of gold upkeep... basically flat line. Any additional gold income would be spent on temples, province defense, forts and anything without upkeep... hope that clears it up.
[ July 15, 2004, 00:33: Message edited by: NTJedi ]
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July 15th, 2004, 01:30 AM
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Re: upkeep
I think the bottom line of this: Sea Kings Good. Trolls bad. As with anything that sucks up gold in upkeep at a rate greater than they are actually worth, the actual trolls are a Bad Thing as opposed to a good thing. The moral here: Always summon your Sea Trolls close to the front line, and abuse them as harshly as possible so that they die, preferrably in a gainful manner that doesn't simultaneously kill the Sea King, who is good.
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