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  #1  
Old July 13th, 2004, 01:58 AM
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Demosthenes Demosthenes is offline
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Default Re: I ALWAYS loose.... I need advice and have MANY questions heh!

Your strategy sounds decent, but you are conspicuously lacking any plans for a gem economy. You will need to harvest those death gems and any others that you can find in order to get to the next stage of military and magical might.
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Old July 13th, 2004, 02:01 AM

Lach Lach is offline
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Default Re: I ALWAYS loose.... I need advice and have MANY questions heh!

Sorry about formatting... it got messed up when I copied it over heh, I fixed it .

OOOOOOH so the higher the dominion the more it shifts to the default I picked at the begining? I thought that was just for the home province.....The income boost... so I take it it is 10% per dominion strength, or?


I shoul try the commander thing with powerfull items heh .

Thanks for the info, lets see if anyone else answers any of my other many questions


Quote:
Originally posted by Demosthenes:
Your strategy sounds decent, but you are conspicuously lacking any plans for a gem economy. You will need to harvest those death gems and any others that you can find in order to get to the next stage of military and magical might.
I am usually swimming in gems. I send my 340 mage/priests or my lich to searc for gems in each province they go to. I also usually elevate one of my 340 mage/priests(usually the first because he has alot of experience... they rarley die) to higher death magic and astral magic when I have enough gems.

[ July 13, 2004, 01:02: Message edited by: Lach ]
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  #3  
Old July 13th, 2004, 02:30 AM
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Graeme Dice Graeme Dice is offline
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Default Re: I ALWAYS loose.... I need advice and have MANY questions heh!

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Originally posted by Lach:
the cd.... no manual. I looked at the walkthrough and read the FAQ on the website which helped alot but
Looks like somebody ripped you off there.

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still missing some info i'm sure. So a quick question... what determines how much resources for making units other then gold a province produces other then your fortress type?
The number of resources a province has is determined by a number of factors. The basic amount is determined by the population and land type of the province. Mountains produce more resources, while farmlands produce less. Farmlands have more population, however, which makes their gold income much higher. There are also magical sites in some provinces that increase the amount of available resources. The amount of resources is also modified by the productivity scale.

In any given province, the presence of a fortress will give you all of the resources that the province is capable of producing. If you don't have a castle, then the available resources in a province are halved. The other source of resources is the fact that a castle pulls its administration percentage of resources from neighbouring friendly provinces that do not have a castle.

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I like to play ermor(sp?), and I am a HUGE fan of the 110 lich so I always use that.
You should try the Lich Queen, as she is a cheaper deal for Ermor.

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After the first death match is there any reason to go again? Whats the real benifit of being on the fame board?
There isn't a lot of reason to go to the death match ever, since once you win you always have to go back on subsequent occasions. The hall of fame provides heroic abilities to commanders that are not pretenders.

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Is anything more exspensive then the cheapest infantry cost effective for the ermor? The best infantry cost about 3x as much and are twice as effective.... roughly.
Praetorian guards are considerably more than twice as effective as Velites, since they are much less likely to suffer attrition in battles. Principes are probably the best general purpose infantry for Broken Empire Ermor though, as they have excellent morale and other stats.

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Another sidenote... how does raising undead work? Gouls subtract fromt he population, so do souless, long dead do not-long dead seem to be the worst type of the 3 however.
Ghouls take population, soulless require corpses, longdead do not require anything.

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do you raise more souless if there corpses, what about gouls?
You can only raise soulless if there are unburied corpses in a province.
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Old July 13th, 2004, 02:41 AM
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Graeme Dice Graeme Dice is offline
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Default Re: I ALWAYS loose.... I need advice and have MANY questions heh!

Quote:
Originally posted by Lach:
OOOOOOH so the higher the dominion the more it shifts to the default I picked at the begining? I thought that was just for the home province.....The income boost... so I take it it is 10% per dominion strength, or?
You only get an income boost from your dominion if you have picked positive order scale. It's a 7% bonus per level of the scale, and only applies to those provinces whre you have enough dominion to enforce the scale.
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Old July 13th, 2004, 02:50 AM

Molog Molog is offline
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Default Re: I ALWAYS loose.... I need advice and have MANY questions heh!

You could try taking ashen empire dominion for Ermor against weak AI opponents and then just playing a game to test things out.
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Old July 13th, 2004, 03:27 AM

Lach Lach is offline
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Default Re: I ALWAYS loose.... I need advice and have MANY questions heh!

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Looks like somebody ripped you off there.
Got it for $20.00 heh, so nah .

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In any given province, the presence of a fortress will give you all of the resources that the province is capable of producing. If you don't have a castle, then the available resources in a province are halved. The other source of resources is the fact that a castle pulls its administration percentage of resources from neighbouring friendly provinces that do not have a castle.
So any bordering provence to one with a castle will also get its full resource value?


Thank you for the other info
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  #7  
Old July 13th, 2004, 03:33 AM
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Demosthenes Demosthenes is offline
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Default Re: I ALWAYS loose.... I need advice and have MANY questions heh!

Quote:
Originally posted by Lach:

So any bordering provence to one with a castle will also get its full resource value?
This is where the Admin value of a Fort comes into play. The admin is what amount of resource draw that fort has from its surrounding provinces.

Those provinces get drained of resources.

[ July 13, 2004, 02:33: Message edited by: Demosthenes ]
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