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  #1  
Old July 23rd, 2004, 01:02 AM
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Boron Boron is offline
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Default Re: Tuatha endgame

Quote:
Originally posted by Yossar:
Air and nature are great schools. Ideally I'd go for Air Queens (if they're still available) and/or Firbolgs.
yeah depending on your gem income i would try to get at least one air queen first . they are excellent sc's too .
airqueen , storm + wrathful skies are nice against troopmasses .
if you are only a bit lucky with your lamia queen she gets d3 so you can summon your own bane lords cause i guess 10 deathgems for a bane lord are not a problem .
every 16th lamia queen is even d4 . so if you get such a lamiaqueen for only 10 d you can forge a +1 deathitem and then summon wrath lords .

i would try to use my airincome first to get 1-2 airqueens then for forging .
nature for lamias , forging and firbolgs .
every excess gems that you don't need for forging and are not nature or air you could convert to death and so either forge wraithswords and so on and or try to summon bane / wraith lords .
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  #2  
Old July 23rd, 2004, 01:42 AM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Tuatha endgame

Quote:
Originally posted by lol76:
... i went negative all the way on luck, and had my temple, my lab, and my castle die on turn 2,3,and 4 respectively.
Castle dying because of bad luck? I've never heard of that, what do you mean exactly?
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  #3  
Old July 22nd, 2004, 03:40 PM

Master Shake Master Shake is offline
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Default Re: Tuatha endgame

I recently got totally destroyed by Tuatha in a recent game. What the Tuatha player did was put 5-6 bards at the back of the map with 5-6 Air2 mages. Gave someone on the field of staff of storms, and the mages cranked out False Horrors at an alarming rate. The Bards did their reinvigoration song so the mages could cast forever. By the time my units approached the enemy, there were often 30+ False Horrors, with more showing up every turn. It was a total rout every time. Throw in a few Tuatha units to cover the mages/bards, and you are good-to-go and completely stealthy.
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Old July 23rd, 2004, 03:43 AM

Frosted Flake Frosted Flake is offline
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Default Re: Tuatha endgame

I recently had a fortified city created by a arndom event ( not even my nation type) so I imagine a random event can destroy em also

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Old July 23rd, 2004, 04:21 AM

quantum_mechani quantum_mechani is offline
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Default Re: Tuatha endgame

Quote:
Originally posted by Frosted Flake:
I recently had a fortified city created by a arndom event ( not even my nation type) so I imagine a random event can destroy em also
No, there is not an event (nor spell) that destroys a fort. Imagine it happening on turn two; and everyone thinks the current lab/temple event is mean .

[ July 23, 2004, 03:22: Message edited by: quantum_mechani ]
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Old July 23rd, 2004, 04:46 PM

Kel Kel is offline
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Default Re: Tuatha endgame

Could almost make me think about taking negative luck every game...

Nah...

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Old July 23rd, 2004, 10:45 PM

Jasper Jasper is offline
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Default Re: Tuatha endgame

Arg, double post.

[ July 23, 2004, 21:47: Message edited by: Jasper ]
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