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  #1  
Old June 1st, 2001, 01:50 AM
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Default Re: House Rules

In general I don't have a problem with surrender. I was only mentioning it in the context of the elimination tournament we are both in.

Geo
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Old June 1st, 2001, 01:53 AM
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Default Re: House Rules

I agree with Nitram Draw.
I use a lot of war tatics against human players that I do not use against the AI (as they can not learn) Once a human player learns a tatic, then you have to counter with another. War should be ever-changing.
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Old June 1st, 2001, 02:09 AM

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Default Re: House Rules

i know thats what u were doing Geo, and thats why i didnt mention the tournament. it was a general point of view

"War should be ever-changing"
i like that... it just fits the whole multiplayer SEIV game perfectly
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Old August 5th, 2001, 09:13 AM
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Default Re: House Rules

bumpity bump...seems to be alot of PBW these days (and alot of new players! ), thought I'd bump an old topic that was 'near and dear' to my heart when I first played PBW....

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Old August 5th, 2001, 10:58 AM
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Default Re: House Rules

One thing you should add to this thread is a warrning that if your using MODIFIED files, your PBW game will have some problems. I used modified files, and experienced a few annomolies. (sp) Just and FYI.

[This message has been edited by Atrocities (edited 05 August 2001).]
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Old August 6th, 2001, 01:05 AM

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Default Re: House Rules

quote:
Originally posted by Atrocities:
One thing you should add to this thread is a warning that if your using MODIFIED files, your PBW game will have some problems. I used modified files, and experienced a few annomolies. (sp) Just and FYI.


I'll make sure to add something about this in the PBW FAQ.

Hopefully, along with this thread, it should reduce the frequency of such an easily avoidable booboo.
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Old August 6th, 2001, 08:30 AM
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Default Re: House Rules

There has been another 'House Rule' that I have thought of recently. No experience (that I know of) in this myself, but others have expressed frusturation with the 'Multi-Game Trade' (heck, call it MGT for short). Example: Player 1 trades for tech in game 1 with player 2, but the trade is that player 2 give player 1 tech in game 2 which they are also both in. (ie, I'll give you ppbV in XX1game if you give me NullSpace III in XX2game...deal??). Please guys, avoid this!!! Treat every game as a 'seperate world'...Alliances sometimes go this way as well...Just cause I happen to be allied with Puke in one game dosn't mean I'll go easy on him in another game ...Same thing for defeat..Just cause Spoo/Peoples Empire of Night rocked my world in one game does not mean I'll be out to get them in every game I see them in....(or will it?? ).

Just some things to think about when creating a game....and why some players do the inexplicable.

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"We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
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