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  #1  
Old June 2nd, 2001, 01:11 AM
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Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Sending to MM right now......
Done.
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  #2  
Old June 2nd, 2001, 09:32 AM

Steven-n-Donna Steven-n-Donna is offline
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Default Re: New ideias / concepts / problems in / for SE4 (1.35):

I think you should be able to right click on a location of the map (example: a warp point) and indicate that you want 25 of a certain type of mine placed there, or any other unit and or ship you have designed. Then, the minister goes out to find the nearest ship, and works with the nearest not busy colony to supply the requested items.
Please restore right click functions!
Steve
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Old June 2nd, 2001, 10:05 AM
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Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Excelent ideia !!!!
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Old June 3rd, 2001, 01:20 AM
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Default Re: New ideias / concepts / problems in / for SE4 (1.35):

If a ship have Master computers, the crew insurrection don't have to work (no crew).

Is better to create a new type of intel op 'computer slice / reprogramming'.

Also if a ship have security stations, the probability of the crew insurrection fail must be higher.
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Old June 3rd, 2001, 01:56 AM
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Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Steve, This idea I really like.
Setting goals for the ministers would make me use them more. I don't use the mine/sat ministers because they never place them were I really want them.
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Old June 2nd, 2001, 02:20 PM
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Default Re: New ideias / concepts / problems in / for SE4 (1.35):

New Intel op : counter insurgency
Used in planets that are rioting, have a probability of reducing the level of animosity.

On a diferent topic, if i stack wormholes (with warp maker/closer) is much easy to defend a system, because can concentrate defenses in one point (sats / mines / def stations).

Also, the system shield that stop build of nebula / black holes, stop star destroy ?
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Old June 2nd, 2001, 02:51 PM
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Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Crazy,
I am sorry but I do not understand your question.
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