.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

Reply
 
Thread Tools Display Modes
  #1  
Old July 29th, 2004, 12:33 PM
Agrajag's Avatar

Agrajag Agrajag is offline
Lieutenant Colonel
 
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
Agrajag is on a distinguished road
Default Re: Just Sharing my new mod - Umbarthium

Quote:
Originally posted by tinkthank:
ehm, I downloaded your mod --- but which nation does yours replace?
The In-game description clearly states "Ulm" and so does actual gameplay (AKA Ulm).
Did you remember to unzip the .zip file into the "mods" directory in the dominions 2 directory?
Did you remember to enable it?
And start a new game when it is enabled and choosing the Umbarthium nation? (which will stand there instead of Ulm)

[ July 29, 2004, 11:38: Message edited by: Agrajag ]
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
Reply With Quote
  #2  
Old July 30th, 2004, 01:28 AM

Smauler Smauler is offline
Private
 
Join Date: Jul 2004
Location: Ipswich, UK
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Smauler is on a distinguished road
Default Re: Just Sharing my new mod - Umbarthium

Quote:
Originally posted by Agrajag:
AND I really would like giving all Umbarthians 4 hand slots, but as far as the docs go, that isnt possible, I could give them three hands, but how does that make more sense?
Eventually I used the simple equipment slots available to most humans because that made the most sense of the available options.
Have you tried adding different numbers? I've only just had a look at the modding docs, and may be way off here, but here goes.

All the item slot value numbers are obviously binary based, and the arm values are 0-255. A lot of that isn't specified though in the docs, but I reckon it'd be possible to play with. Currently, these are the numbers for arms specified in docs:
0 arms = 1 = 10000000
1 arm = 2 = 01000000
2 arms = 6 = 01100000
3 arms = 14 = 01110000


So, I was thinking perhaps:
4 arms = 30 = 01111000
5 arms = 62 = 01111100
6 arms = 126 = 01111110
7 arms = 254 = 01111111


Anyway, I haven't done any modding myself, and this is only a guess as to how it works, it just looks like it should work this way. Thus to get 4 arms, you add 30, instead of the 14 for three, or 6 for two arms. Anyway, you could give it a try, don't blame me it it doesn't work though
Reply With Quote
  #3  
Old July 30th, 2004, 01:29 AM

Smauler Smauler is offline
Private
 
Join Date: Jul 2004
Location: Ipswich, UK
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Smauler is on a distinguished road
Default Re: Just Sharing my new mod - Umbarthium

sorry, double post.

[ July 29, 2004, 12:30: Message edited by: Smauler ]
Reply With Quote
  #4  
Old July 29th, 2004, 03:00 PM
Agrajag's Avatar

Agrajag Agrajag is offline
Lieutenant Colonel
 
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
Agrajag is on a distinguished road
Default Re: Just Sharing my new mod - Umbarthium

Quote:
Originally posted by Smauler:

Anyway, I haven't done any modding myself, and this is only a guess as to how it works, it just looks like it should work this way. Thus to get 4 arms, you add 30, instead of the 14 for three, or 6 for two arms. Anyway, you could give it a try, don't blame me it it doesn't work though
!!!
It worked!
I know binary, I just never thought of it myself
OK, I updated the .zip yet again so you can just redownload it for the latest Version (it still says its Version 1.01 though).
I'll start working on national heroes soon.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
Reply With Quote
  #5  
Old July 29th, 2004, 09:09 PM

Smauler Smauler is offline
Private
 
Join Date: Jul 2004
Location: Ipswich, UK
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Smauler is on a distinguished road
Default Re: Just Sharing my new mod - Umbarthium

Brilliant, glad it worked . I'll download your mod again (I've got 1.00 now) and give it a go. I think the docs descibe all alternatives apart from arms though, so you can't create any more than 2 heads, 1 body, or one feet though.
Reply With Quote
  #6  
Old July 29th, 2004, 10:03 PM
Agrajag's Avatar

Agrajag Agrajag is offline
Lieutenant Colonel
 
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
Agrajag is on a distinguished road
Default Re: Just Sharing my new mod - Umbarthium

Quote:
Originally posted by Smauler:
Brilliant, glad it worked . I'll download your mod again (I've got 1.00 now) and give it a go. I think the docs descibe all alternatives apart from arms though, so you can't create any more than 2 heads, 1 body, or one feet though.
Damnit, and I was just thinking about a four headed, two bodied, three feeted, twenty armed race of monkeys from mars...
Im happy atleast one person like my mod =O
I just discovered that those Umbarthians are real SC killers. (In a battle against them... luckily for me, Its not a hard map as its going right now and that was just an expirimental SC as I haven't yet mastered the arts of SCs =P).
So... No one else like my mod? Maybe I shouldnt design special heroes for them then
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
Reply With Quote
  #7  
Old July 29th, 2004, 10:45 PM

Smauler Smauler is offline
Private
 
Join Date: Jul 2004
Location: Ipswich, UK
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Smauler is on a distinguished road
Default Re: Just Sharing my new mod - Umbarthium

Quote:
Originally posted by Agrajag:
Damnit, and I was just thinking about a four headed, two bodied, three feeted, twenty armed race of monkeys from mars...
Im happy atleast one person like my mod =O
I just discovered that those Umbarthians are real SC killers. (In a battle against them... luckily for me, Its not a hard map as its going right now and that was just an expirimental SC as I haven't yet mastered the arts of SCs =P).
So... No one else like my mod? Maybe I shouldnt design special heroes for them then
I don't get SC's myself yet, I'm a bit of a newbie gameplaying-wise. I only got the full game less than a week ago. I still haven't played out games with each original nation, so I couldn't give a balanced view of yours. I will give it a full game tomorrow though, and if I can beat medium AI, either I'm improving, or it's overpowered
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.