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July 30th, 2004, 01:29 AM
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Re: Just Sharing my new mod - Umbarthium
sorry, double post.
[ July 29, 2004, 12:30: Message edited by: Smauler ]
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July 29th, 2004, 03:00 PM
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Lieutenant Colonel
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Re: Just Sharing my new mod - Umbarthium
Quote:
Originally posted by Smauler:
Anyway, I haven't done any modding myself, and this is only a guess as to how it works, it just looks like it should work this way. Thus to get 4 arms, you add 30, instead of the 14 for three, or 6 for two arms. Anyway, you could give it a try, don't blame me it it doesn't work though
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!!!
It worked!
I know binary, I just never thought of it myself
OK, I updated the .zip yet again so you can just redownload it for the latest Version (it still says its Version 1.01 though).
I'll start working on national heroes soon.
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July 29th, 2004, 09:09 PM
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Re: Just Sharing my new mod - Umbarthium
Brilliant, glad it worked  . I'll download your mod again (I've got 1.00 now) and give it a go. I think the docs descibe all alternatives apart from arms though, so you can't create any more than 2 heads, 1 body, or one feet though.
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July 29th, 2004, 10:03 PM
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Re: Just Sharing my new mod - Umbarthium
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July 29th, 2004, 10:45 PM
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Re: Just Sharing my new mod - Umbarthium
I don't get SC's myself yet, I'm a bit of a newbie gameplaying-wise. I only got the full game less than a week ago. I still haven't played out games with each original nation, so I couldn't give a balanced view of yours. I will give it a full game tomorrow though, and if I can beat medium AI, either I'm improving, or it's overpowered 
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July 30th, 2004, 03:10 PM
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Re: Just Sharing my new mod - Umbarthium
Even AP melee weapons are rather rare on recruitables, if memory serves; the one widely available recruitable AP weapon seems to be a crossbow. Compare with Swords of Sharpness, which are not standard on anybody and require earth gems to forge.
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July 30th, 2004, 03:24 PM
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Re: Just Sharing my new mod - Umbarthium
Quote:
Originally posted by Taqwus:
Even AP melee weapons are rather rare on recruitables, if memory serves; the one widely available recruitable AP weapon seems to be a crossbow. Compare with Swords of Sharpness, which are not standard on anybody and require earth gems to forge.
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I'll guess the 1.02 Version will have to include conVersion of those an to ap, still effective against SCs though, might lower the damage a little bit more as well.
I'll start work on 1.02 next sunday probably, maybe even tomorrow, I'll see.
I'll keep ya'll posted =P
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