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August 3rd, 2004, 03:05 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Re: Underestimate the AI: Reap the consequences.
i've never seen an AI pretender cast more than 5 spells and then go on to attack. If the unit were berserk, of course that could happen, but otherwise no.
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August 3rd, 2004, 03:33 AM
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Corporal
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Join Date: Jul 2004
Location: Toronto
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Re: Underestimate the AI: Reap the consequences.
" Accursing developers of malicious intend to secretly screw the player by forcing him to use "bad" spell-selecting algoritm, while strategic AI got to use the differnt "uber" spell selecting algoritm is very... errr... strange."
ROFL well, never underestimate the mind of a programmer lol.. maybe the devs got tired of hearing all you veterans kicking the snot out of the AI (which I'm sure they worked very hard on) so they decided to curse all of you (or maybe just Norfleet) with bad algorythms, meanwhile all the newbies got copies of the game with the same combat algorythms as the AI. 
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August 3rd, 2004, 03:36 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by archaeolept:
i've never seen an AI pretender cast more than 5 spells and then go on to attack. If the unit were berserk, of course that could happen, but otherwise no.
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Yeap. It never happens AFAICT.
[ August 03, 2004, 02:57: Message edited by: Stormbinder ]
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August 3rd, 2004, 03:54 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Alexi:
" Accursing developers of malicious intend to secretly screw the player by forcing him to use "bad" spell-selecting algoritm, while strategic AI got to use the differnt "uber" spell selecting algoritm is very... errr... strange."
ROFL well, never underestimate the mind of a programmer lol.. maybe the devs got tired of hearing all you veterans kicking the snot out of the AI (which I'm sure they worked very hard on) so they decided to curse all of you (or maybe just Norfleet) with bad algorythms, meanwhile all the newbies got copies of the game with the same combat algorythms as the AI.
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LOL. Probably just Norfleet. After he publicly accursed devs of installing spyware on his computer few patches ago, maybe they have decided to throw him another bone, to keep him happy. 
[ August 03, 2004, 02:56: Message edited by: Stormbinder ]
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August 3rd, 2004, 04:32 AM
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Private
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Join Date: Jul 2004
Location: Ipswich, UK
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Norfleet:
Note also how, if left up to the AI, your pretender will be allowed to cast spells until it faints from exhaustion....but the AI's pretender won't do this: You can easily witness the AI's pretender casting its spells, and then ATTACKING YOU.
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I've seen an AI pretender do this in DM against another AI. I don't remember who vs who, but one cast spells until completely fatigued, the other cast spells, wasn't as fatigued, then just came and whacked them on the head repeatedly with a spoon until they died.
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August 3rd, 2004, 05:16 AM
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Major General
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Re: Underestimate the AI: Reap the consequences.
There we go, we have a witness. It happens.
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August 3rd, 2004, 05:31 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Norfleet:
There we go, we have a witness. It happens.
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It may be unique to Deathmatch event, which is a special case in several regards, it may be a bug, it may be another ultra-rare legacy artifact from Dom1, it may wrong observation. I've played probably a hundred SP games, and never seen it happen. So even if it exist, it is so rare that it can be disrgarded, just like "attack commander" artifact from Dom1 game.
You can bet your *** that there are no two different algoritms for human mages and for computer mages. If it would be the case, than we all would witness it all the times, not a once-in-a-lifetime observation or anecdotical evidence.
In any case your false logic in general about dinamic AI and strategic AI having "principle advantage" over human player because "computer is always in control of thier troops, unlike human who in control for only 5 turns" just clearly shows that you don't understand what you are talking about. You are just trying to change a topic.
[ August 03, 2004, 05:17: Message edited by: Stormbinder ]
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