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  #1  
Old June 2nd, 2001, 09:56 PM
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Default Re: PlanetSize.txt and creating new Sizes

quote:
it will place them as planets but it will remove all moons from the map.

If you remove it totally from the SYstemTypes file, then they will be placed randomly as moons.

I don't quite follow. There were still small and tiny moons, and the Micro planets were used as both moons or planets.

I will change it to "Normal Planet", and see what comes up.
I'm thinking that maybe the Gas Giants are trying to use the Micro size, since they are only prohibited from being tiny or small...
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Old June 2nd, 2001, 10:07 PM
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Default Re: PlanetSize.txt and creating new Sizes

If you remove the entry from the SystemsType file then when a map is created, every place the game wants to put a tiny planet or moon. it will randomly pick between the micro ones and the standard tiny one. This is because they both use the tiny stellar setting.

In the 7 or eight maps I have looked at, if you define it in the file, all the moons go away.

Now you can't define it as an astroid since astroids can not be colonized. This causes the map to do weird things.
I tested this on a standard load 1.35 with no modded files.


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Old June 2nd, 2001, 10:10 PM
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Default Re: PlanetSize.txt and creating new Sizes

Oh and one other thing, they will show up in the map editor and you can pick them.
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Old June 2nd, 2001, 10:15 PM
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Default Re: PlanetSize.txt and creating new Sizes

quote:
In the 7 or eight maps I have looked at, if you define it in the file, all the moons go away.

Now you can't define it as an astroid since astroids can not be colonized. This causes the map to do weird things.
I tested this on a standard load 1.35 with no modded files.


I'm doing QuickStart with Eee for the ancient race trait, and this is the first modding I've done with the system settings. The only thing I've changed before were descriptions (Level 5 nebulas say "obscures ALL" instead of "some")

My moons are normal, and I have the occasional Micro moon because of my addition to the Standard 1 system.
Some of the "Any/Any" planets turn out to be Micros, but I still get wierd invisible "null" worlds.

When you load the game, click the planets list ans scroll through to find a planet without a picture... It'll be sitting all alone and not have any properties other than resource value. (Its not even a Micro)
That is the problem I still have.

If you can't duplicate the null worlds, I'll upload a zip of the altered files.
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  #5  
Old June 2nd, 2001, 10:22 PM
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Default Re: PlanetSize.txt and creating new Sizes

Yes post the files, I can not seem to get the same results as you.
Everything I try gives me good results or the weird missing moons results.

Correction, I fixed the weird missing moons problem by adding a space between the 5 - 7
I changed it to 2 - 7 to get them to show up in any ring.

Obj 13 Physical Type := Planet
Obj 13 Position := Ring 2 - 7
Obj 13 Stellar Abil Type := Normal Planet
Obj 13 Size := Micro
Obj 13 Atmosphere := None
Obj 13 Composition := Rock

Still can't get any blank ones.



[This message has been edited by Dracus (edited 02 June 2001).]
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  #6  
Old June 3rd, 2001, 01:56 AM
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Default Re: PlanetSize.txt and creating new Sizes

OK, here are the files. They are all original SE4 V1.35 except for
-Planetsize.txt
-QuadrantTypes.txt
-SectType.txt
-SystemTypes.txt

The list of Planets usually shows two or three null planets, on a quick start Eee game.
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Old June 3rd, 2001, 05:59 AM
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Default Re: PlanetSize.txt and creating new Sizes

Ok I found a number of problems. I saw your blank planets.

I fixed them If you use this files as they are, You should not get any blank planets.
All you have to do is change the description for each of the micro planets in the planetsize file and you are done.If you still have problems let me know.
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