|
|
|
 |

August 9th, 2004, 12:26 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: what the...finally a question about SE4 !
"1. Are drones hit by mines ?"
Yes. This is controllable in Settings.txt, so it can be disabled to allow them to pass.
"2. Are fighters hit by mines ?"
Yes. This is controllable in Settings.txt, so it can be disabled to allow them to pass.
"3. How do you defeat mines without minesweepers"
Flood the sector with cheap ships/drones/etc. Each will set off a mine. Alternatively, fill the ship/drone with armor, so that each one can absorb several mines.
"4. How to attack a planet that is protected by mines with drones ?!?"
See #3. Or, send in over 100 drones, so that some will survive. Certainly not feasible to attack more than one planet this way, but then, drones are not all that useful in the end anyways (unless you have a very long time of peaceful buildup in which to build lots of them).
|

August 9th, 2004, 12:40 PM
|
Brigadier General
|
|
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: what the...finally a question about SE4 !
Quote:
See #3. Or, send in over 100 drones, so that some will survive. Certainly not feasible to attack more than one planet this way, but then, drones are not all that useful in the end anyways (unless you have a very long time of peaceful buildup in which to build lots of them).
|
Usually I use drones for that purpose in annexing territory near mine. Planets with spaceyards produce ships, Base spaceyards produce troops and fighters (In most mods BSY's have a higher construction rate) and non SY planets for drones, sats and Weapons Platforms as they are rarely needed but helps to have in case.
That way by the time you are feeling evil enough you have a nice supply of drones to flood the warp point and attack while not having to risk your fleet that you think maybe just isn't overkill enough yet 
|

August 9th, 2004, 04:19 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
|
|
Re: what the...finally a question about SE4 !
too bad a friggin mine costs about NOTHING and can still do 100 damage at tier 1 which is a fking lot compared to what a drone or several fighters can take (yes the game im playing allows mines to hit both drones and fighters)
damnit i guess i followed the wrong researches in that game 
|

August 9th, 2004, 04:25 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: what the...finally a question about SE4 !
Launch fighters one at a time and send them in a stream? A small fighter with just engines, life support and a cockpit isn't too costly. Although, it is a pain to launch fighters one at a time in simultaneous movement mode, and might require some cheap stations or ships loaded with only 1 fighter at a time, so this is probably highly impractical... Add to that the problem that launching more fighters in a sector that already has fighters places them all in the same stack... Ok this idea won't work. 
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|