.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 9th, 2004, 12:26 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: what the...finally a question about SE4 !

"1. Are drones hit by mines ?"

Yes. This is controllable in Settings.txt, so it can be disabled to allow them to pass.

"2. Are fighters hit by mines ?"

Yes. This is controllable in Settings.txt, so it can be disabled to allow them to pass.

"3. How do you defeat mines without minesweepers"

Flood the sector with cheap ships/drones/etc. Each will set off a mine. Alternatively, fill the ship/drone with armor, so that each one can absorb several mines.

"4. How to attack a planet that is protected by mines with drones ?!?"

See #3. Or, send in over 100 drones, so that some will survive. Certainly not feasible to attack more than one planet this way, but then, drones are not all that useful in the end anyways (unless you have a very long time of peaceful buildup in which to build lots of them).
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old August 9th, 2004, 12:40 PM

Raging Deadstar Raging Deadstar is offline
Brigadier General
 
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
Raging Deadstar is on a distinguished road
Default Re: what the...finally a question about SE4 !

Quote:

See #3. Or, send in over 100 drones, so that some will survive. Certainly not feasible to attack more than one planet this way, but then, drones are not all that useful in the end anyways (unless you have a very long time of peaceful buildup in which to build lots of them).
Usually I use drones for that purpose in annexing territory near mine. Planets with spaceyards produce ships, Base spaceyards produce troops and fighters (In most mods BSY's have a higher construction rate) and non SY planets for drones, sats and Weapons Platforms as they are rarely needed but helps to have in case.

That way by the time you are feeling evil enough you have a nice supply of drones to flood the warp point and attack while not having to risk your fleet that you think maybe just isn't overkill enough yet
Reply With Quote
  #3  
Old August 9th, 2004, 04:19 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: what the...finally a question about SE4 !

too bad a friggin mine costs about NOTHING and can still do 100 damage at tier 1 which is a fking lot compared to what a drone or several fighters can take (yes the game im playing allows mines to hit both drones and fighters)

damnit i guess i followed the wrong researches in that game
Reply With Quote
  #4  
Old August 9th, 2004, 04:25 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: what the...finally a question about SE4 !

Launch fighters one at a time and send them in a stream? A small fighter with just engines, life support and a cockpit isn't too costly. Although, it is a pain to launch fighters one at a time in simultaneous movement mode, and might require some cheap stations or ships loaded with only 1 fighter at a time, so this is probably highly impractical... Add to that the problem that launching more fighters in a sector that already has fighters places them all in the same stack... Ok this idea won't work.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.