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August 10th, 2004, 06:49 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
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Thanked 8 Times in 2 Posts
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Re: New Jotun theme: Muspelheim
Quote:
Save the file as .jpg Now open <JotunJarl>.jpg
Then when you are finished recolouring save the file as .tga
That's how I do 
best regards
Thilock
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Actually, the easier way (if you are using photoshop, the best .tga editor I know) is just to change the color definition.
Image>Mode>RGB Color
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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August 10th, 2004, 11:31 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Re: New Jotun theme: Muspelheim
Quote:
Quote:
Save the file as .jpg Now open <JotunJarl>.jpg
Then when you are finished recolouring save the file as .tga
That's how I do 
best regards
Thilock
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Actually, the easier way (if you are using photoshop, the best .tga editor I know) is just to change the color definition.
Image>Mode>RGB Color
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I think the result will be best with the 'Hue & saturation' option IMHO...marking the parts you wanna change and do the 'H&S'.
Also if he wants to add more than recoluring the jotuns like giving them a new sword or alike, it will be a good Idea to change format. That would be my advise  ...but again we all works diffrently when it comes to paint programs
with best regards
Thilock
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August 12th, 2004, 07:30 AM
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Corporal
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Join Date: May 2004
Location: Oulu/Raahe, Finland
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Re: New Jotun theme: Muspelheim
That hue & saturation was nice.. units lack personality though, so I'm prepared to do em pixel by pixel.
I turned jotunheim gifs -> tga-files and tested. I get this kind of error message, "FSA: bad tga file". What could it possibly mean?
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Ïa Ïa Cthulhu Fhtagn!
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August 12th, 2004, 07:42 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Re: New Jotun theme: Muspelheim
Try uncompressing the tga file.
When you save the tga file in PSP8 (save as) there is a box called 'advance', press the button and an option appears. Click 'uncompressing tga'.
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August 12th, 2004, 11:49 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
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Thanked 8 Times in 2 Posts
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Re: New Jotun theme: Muspelheim
Also, check that it saves in 24Bit color, the game says it can use 32 as well, but everytime I tried it didnt work...
So go for 24!
__________________
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August 12th, 2004, 04:47 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Re: New Jotun theme: Muspelheim
Azhur, did you get my PM?
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August 13th, 2004, 07:40 AM
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Corporal
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Join Date: May 2004
Location: Oulu/Raahe, Finland
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Re: New Jotun theme: Muspelheim
Quote:
Azhur, did you get my PM?
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Yep.. you're free to assist me.
Now a couple of coding problems:
- No matter what leader-command i give, all my commanders have a leadership of 25, except my mage (40). What's the issue here?
-------------------------------------------------------------------------------------------------------------
[PROBLEM SOLVED]
- My new unique pretender, Surt, won't show up in the SC selection screen. Why is that?
-------------------------------------------------------------------------------------------------------------
- How can I edit my pretender cost?
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Ïa Ïa Cthulhu Fhtagn!
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August 13th, 2004, 01:20 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Thanked 28 Times in 16 Posts
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Re: New Jotun theme: Muspelheim
Quote:
- No matter what leader-command i give, all my commanders have a leadership of 25, except my mage (40). What's the issue here?
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Can you post an example of the writing codes? I don't got have that problem so I think I can assist you on that problem
best regards
Thilock
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August 14th, 2004, 03:40 AM
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Corporal
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Join Date: May 2004
Location: Oulu/Raahe, Finland
Posts: 120
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Re: New Jotun theme: Muspelheim
Quote:
Quote:
- No matter what leader-command i give, all my commanders have a leadership of 25, except my mage (40). What's the issue here?
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Can you post an example of the writing codes? I don't got have that problem so I think I can assist you on that problem 
best regards
Thilock
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Check the first page of my thread and there you'll see the code.
That logo sure looks fine, though somewhat reminds of your draconian one. Still very well crafted, I'll put it in use right away.. 
__________________
Ïa Ïa Cthulhu Fhtagn!
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August 13th, 2004, 04:14 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Thanked 28 Times in 16 Posts
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Re: New Jotun theme: Muspelheim
Azhur, here some samples. I made two, one without burnt sizes and one with.
256x64 pix banner
128x32 pix banner
Feel free to use them, or if you have anything else in mind then please tell
best regards
Thilock
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