IMO, I'd like to see some sort of logic built into the Strategic Combat. Some sort of IF...THEN structure or some kind of Boolean logic with decision points to branch into other strats.
1. additional strategy "Stand Still" - so ships should not move at all. They should fire on incoming enemy though.
2. I'd like to be able to assign any strategy to any type of ships. Ex. tell armed to the teeth worldship to use "don't get hurt strategy". And it should obey.
PS: Although my heart belongs to strategies implemented through nice scripting language.