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August 12th, 2004, 06:00 AM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
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Thanked 2 Times in 2 Posts
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Re: Q&A Chat session with Aaron Hall. (On #se4)
Quote:
To alleviate the confusions with time zones, the #se4 web site now has a count down page, which gives you the exact amount of time left until the scheduled chat sessions. It was contributed by Tevlik. You can view it here:
http://se4irc.spaceempires.net/countdown.php
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Now this resolved everything!
Thank you Tevlik!
And thank you Fyron!
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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August 12th, 2004, 08:11 AM
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General
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Join Date: May 2002
Location: Canada
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Re: Q&A Chat session with Aaron Hall. (On #se4)
Just a quick note, the questions you post here will not be asked during the chat sessions, I will be compiling them into a Q&A (with all the questions and Blank spaces for the answers) I will then send this batch of Questions to Aaron who will answer them at his leisure and return the completed Q&A back to me. I will then post the resulting file here for all to see.
Oh, and remember this is a Q&A not a wish list, so post your 'wishes' in that 'other' thread.
Cheers! 
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August 12th, 2004, 11:46 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Q&A Chat session with Aaron Hall. (On #se4)
Alas, this chart confirms the time I had expected for my own session, and I won't be able to get there (at least, I managed to figure out the time for my zone without being fully confused).
So my questions are as follow:
- Will the construction rates "stack"? That is to say, will any excess carry over to the next item in the list, or will it be "one queue element per turn" as in SEIV? For example, will you need two turns to build two ships costing 2,000 minerals at a 4,000 minerals spaceyard, or a single one?
- Will the dynamics behind Stellar Manipulation be changed with SEV?
- As mentioned before, would it be possible to have a few details about the script system?
Thanks!
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August 12th, 2004, 01:27 PM
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Private
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Join Date: Aug 2004
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Re: Q&A Chat session with Aaron Hall. (On #se4)
While i'll try to be Online and ask this myself, but it is possible i'll not be able to make it, so heres my question:
- Will the game have an option to save smaller, patch like savegame files when generating the new PBW turn? I'm talking about files, the client can use to build the actual savegame file itself, taking the previous turn's one, and applying the changes received to it. (Shameless feature request hidden inside  )
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August 12th, 2004, 05:23 PM
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General
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Join Date: Sep 2003
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Re: Q&A Chat session with Aaron Hall. (On #se4)
I also hope to make it, but just in case I have to work (  ) I'll post a couple of my questions here:
1. When will beta testing begin, and when are applications going to be available?
2. (The obvious question on all our minds) When is the approximate release date for SE5 (if there is one)?
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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