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June 6th, 2001, 04:41 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Neutral ships leaving their system
I seem to remember something about them staying in their own system UNTIL they make First Contact - then they'll go outside their system.
Is my memory still OK????
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June 6th, 2001, 07:09 PM
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Private
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Join Date: Dec 2000
Location: Cape Girardeau, MO
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Re: Neutral ships leaving their system
Not a bug: every once and a while a neutral's ship's orders get changed via a third party intell operation. At least, every time I've seen this I've jumped into the neutral AI and seen an 'orders changed' message.
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June 6th, 2001, 07:18 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Neutral ships leaving their system
What happens if you give a neutral a planet in another system? Will they then colonize the planets in it?
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June 6th, 2001, 08:27 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Neutral ships leaving their system
quote: Originally posted by ZeroAdunn:
I thought the official line on neutral empires were that they were just normal races who were unaware of warp points.
Thus if they left their system this would seem rather confusing.
Yes, that's the point. They are unable or unwilling to use warp points for one reason or another. The Description of the "Bobroba States" actually says they have a superstitious fear that nothing exists beyond their own system. So, they should not go wandering around the galaxy!
It would be nice to have different 'sorts' of neutrals, though. Why not a neutral race that is vastly superior in technology but just "introverted" and doesn't want to explore the galaxy? It's not difficult to imagine a 'mystically' inclined race of this sort. But all races have to start at the same tech levels.  sigh... maybe later on when other issues are addressed.
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June 6th, 2001, 10:59 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Neutral ships leaving their system
quote: Thus if they left their system this would seem rather confusing.
You wanna talk confusing? I had one game where one of those "anomalies" scooped up a mothballed ship and dumped it in a system that I had no warp connections to! It was stuck sitting there in the middle of nowhere until the Cryslonites came along and blew it up.
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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June 6th, 2001, 11:12 PM
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Private
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Join Date: May 2001
Location: Bullhead City, Arizona
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Re: Neutral ships leaving their system
I'd like to see some races like in B5 that wander the galaxy. They'd have to have a tech level that is unreachable for the standard set since at max level, they wouldn't seem so threatening then.
I think it would be pretty cool with a 25000kt ship cruising the galaxy (sometimes hidden) that dosn't even care about us. Like ants to us. It wouldn't work very good as a race i dont think, not in the same way you interact with the other players and AI.
The good thing about SE is that it will have a Version 5, 6, ,7...
With new shiny toys that we'll all want.
Steve
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June 6th, 2001, 11:20 PM
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Private
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Join Date: May 2001
Location: Bullhead City, Arizona
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Re: Neutral ships leaving their system
I got to thinking, and I thought it would be kind of cool if you could form treaties like in BOAF with the neutral players, and gain their special racial tech or whatever. Also, a definate must, keep their ship designs. I think it should be based on the majority of the type of people on a planet.
Also keep their racial modifiers for those new ships built by them for you.
?
Steve
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