.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 12th, 2004, 10:21 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: SE5 - Strategies

More important than just bringing retreat back, the AI has to use it properly. Enough with the suicidal aliens. We need some sort of 'morale' included in the AI so that crews will know when they are beaten and give up instead of attacking to the Last lifepod. Yes, it can get complex building 'motivation' into the game because you have to account for external circumstances. A battle to defend your homeworld against a genocidal foe is obviously far more likely to see the suicidal behavior we've become used to seeing from the SE AI than a battle for some warp point on the fringes of a huge empire. But that's what AI is for -- to make the computer seem to think like a 'real' person. We need a much smarter AI in combat as much as in game play.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.