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  #1  
Old August 14th, 2004, 05:39 AM

Sheap Sheap is offline
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Default Re: MP game - \"Pantheons\" Preliminary invite

Though I do not plan to play in the game, I don't think deathscales should be Banned, just the population-killing themes. There are many nations (Abysia comes to mind of course, but they are not the only ones) that can do well with a death scale of 1 or 2 points, which even if it spreads a little, isn't really going to be the end of the world. It's really the destructive dominions and not the death scale that hurts.
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  #2  
Old August 14th, 2004, 05:59 AM

Pickles Pickles is offline
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Default Comments on the discussion

First more comment

Thanks to Sheap for offering to host & Zen for offering his map choosing talents I am sure we will take you both up on this. (& I was being a bit ingenuous* & relying on the Boards good nature posting like that).

I think I may have sounded a bit harsh to JJ Colorado - a bit of trash talk in there. My apologies I respect your opinion it is just not mine.

I am pretty conservative & so want a game as close as possible to the usual MP so Indep 6 & no extra rules like Zens Emperor suggestion. If this game works then we can try variations (or maybe if it doesn't work!)

I think a wrap round map has gained popular approval and a slightly larger size than my initial thoughts seems OK. In a game like this we will probably start fighting one another before clearing all the indeps unlike standard MP so the map is kind of shrunk. Also I like tough indeps as they form "terrain" that will change over the course of the game I am open to being converted though.

With the themes I do not see the need to ban death themes unles nations are given out randomly in which case banning Ermor is probably a good idea (noone has ever played BE AFAIK). Looks like the water themes are out too as the map will be pretty dry.

Pickles

*or maybe disingenuous I can never figure out which is which.
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  #3  
Old August 14th, 2004, 06:18 AM

Pickles Pickles is offline
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Default Voting Issues

There are a number of areas that need finalising

Choosing nations
I think there are two proposals - I am discounting FFA!

A) Random allocation to teams then free allocation to players within teams. (corolary Ermor Banned)
B) Teams alternating picks - to be picked probably by a captain but with the others input

I can live with either so choose to abstain.
I prefer the idea of choosing but it could be hard work! While random could shaft you with unbalanced sides. With 5 nations random is less likely to give an unfair match up plus there is more likelyhood of finding a nation you like.

Independent Strength

A) Low 3
B) High 7

Low will mean they get cleared quickly so allowing concentration on the other players. High means they form terrain & fit the usual MP experience.

I vote for high as this will canalise people and give more decisions - clear them or not which with L3 is not a decision. Plus low will "grow" the map size.

Score graphs
I did not mention these before (forgot)
A) On
B) Off

I do not care either way. The information is less relevant as you cannot do anything about it - you are already picking on your opponents.

Please expresss your preferences

Pickles
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  #4  
Old August 14th, 2004, 06:40 AM

Pickles Pickles is offline
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Default Set up

One other point - I do not know how the team members should be grouped on the map. I guess they should all be in contact with one another. This is probably less of an issue on a wrap round map. I was going to abdicate responsibilty for this to Zen who has kindly volunteered to set up positions. However if you have any opinions then please voice them.

Pickles
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  #5  
Old August 14th, 2004, 06:51 AM

Pickles Pickles is offline
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Default State of the game

Game summary
Rules standard except:-
Indep 3 or 7 to be decided
Site frequency 50
NB HoF 10
Map – Inland
Staling – let your team mates know your password to avoid staling
Nations – No Water nations. No Ermor if nations chosen randomly
Each team will chose a short Pantheon name
Your pretender name should include your Pantheon name
(or some other code to show teamness readily – same initial letter etc)

Team A

Pickles
Aku
Boron
The Panther
Tauren13
(probable Mark the Merciful who I have yet to ask as he has disappeared)

Team B
Agrajag
Alexti
Cheezeninja
Yvelina
Tuidjy (prob)
Lex

Did not actually express an interest but space could be made:
JJ Colorado

Interested but not around just now:
Cohen

I do not know how experienced the B team is. I know we are quite sharky newbs - if we are still newbs even - in Team A. If there are no experienced players in Team B it may be better to swap Panther & Tauren for 2 green players from there. (Mark the Merciful lives in my house so it is too much of a pain to split him from me cf Panther & Tauren)

We seem to have 6 vs 6 too which I believe would fit on Inland.

Looks like we should be good to go in a couple of days - it always amazes me how fast games get going here.

Pickles
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  #6  
Old August 14th, 2004, 10:06 AM

alexti alexti is offline
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Default Re: State of the game

Quote:
I do not know how experienced the B team is. I know we are quite sharky newbs - if we are still newbs even - in Team A. If there are no experienced players in Team B it may be better to swap Panther & Tauren for 2 green players from there. (Mark the Merciful lives in my house so it is too much of a pain to split him from me cf Panther & Tauren)

I suppose I should qualify myself mildly-experienced with half a dozen of MP games I've played/playing.
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  #7  
Old August 14th, 2004, 07:24 AM
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Agrajag Agrajag is offline
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Default Re: Voting Issues

Quote:
There are a number of areas that need finalising

Choosing nations
I think there are two proposals - I am discounting FFA!

A) Random allocation to teams then free allocation to players within teams. (corolary Ermor Banned)
B) Teams alternating picks - to be picked probably by a captain but with the others input

I can live with either so choose to abstain.
I prefer the idea of choosing but it could be hard work! While random could shaft you with unbalanced sides. With 5 nations random is less likely to give an unfair match up plus there is more likelyhood of finding a nation you like.

Independent Strength

A) Low 3
B) High 7

Low will mean they get cleared quickly so allowing concentration on the other players. High means they form terrain & fit the usual MP experience.

I vote for high as this will canalise people and give more decisions - clear them or not which with L3 is not a decision. Plus low will "grow" the map size.

Score graphs
I did not mention these before (forgot)
A) On
B) Off

I do not care either way. The information is less relevant as you cannot do anything about it - you are already picking on your opponents.

Please expresss your preferences

Pickles
A (It would be a lot of trouble going for B, and you might disappoint your teammates)
B {I don't care too much, Im green as a bush [Uh... You get my point (BWAH)]}
A (It won't harm gameplay, no one is going to gang up on anyone else... And its always nice to know how everyone is doing, OTOH you might wanna keep this information concealed...)


Quote:
One other point - I do not know how the team members should be grouped on the map. I guess they should all be in contact with one another. This is probably less of an issue on a wrap round map. I was going to abdicate responsibilty for this to Zen who has kindly volunteered to set up positions. However if you have any opinions then please voice them.

Pickles
Sounds like a good idea.
Though we'd have to arrange the nations first =P



Quote:
Game summary
1. NB HoF 10

2. Stalling – let your team mates know your password to avoid staling

3. Nations – No Water nations. No Ermor if nations chosen randomly

4. Each team will chose a short Pantheon name
Your pretender name should include your Pantheon name
(or some other code to show teamness readily – same initial letter etc)

5. I do not know how experienced the B team is. I know we are quite sharky newbs - if we are still newbs even - in Team A. If there are no experienced players in Team B it may be better to swap Panther & Tauren for 2 green players from there. (Mark the Merciful lives in my house so it is too much of a pain to split him from me cf Panther & Tauren)

We seem to have 6 vs 6 too which I believe would fit on Inland.

Looks like we should be good to go in a couple of days - it always amazes me how fast games get going here.

Pickles
1. Just wanted to point out that for a 12 player game it is more common to have 15 HOF AFAIK, not that I mind that much, I actually like HOF 10.

2. Obviously!
BTW, there's a nice chance that I'll be away on vacation from end-september to mid-october (~1-2 weeks I think), if it means anything then its from End-Yom-Hakipurim to End-Sukot,

3. Agreed, especially since Ermor being Banned on random choices was my idea =P

4. Agreed, but please stick to RP names, no "Waffle Goodness" Pantheons please.

5. As I said, Im green as they go, my MP expirience includes only the Hard_Slog game, where I play CW Pangea, so its nothing of use to me (And the game is at turn ~30 IIRC).
I wouldnt mind being swapped or staying as is (Though Boron sounds pretty good from what Posts of his I read =P)
We should probably wait to hear from the other player as to their noobness =P

LAST EDIT: Everyone should leave their Emails for easier team communication.
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  #8  
Old August 14th, 2004, 10:03 AM
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Boron Boron is offline
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Default Re: Voting Issues

Quote:
B) Teams alternating picks - to be picked probably by a captain but with the others input
i vote for that

Quote:
B) High 7

my preferred option
Quote:

Score graphs
I did not mention these before (forgot)
A) On

i vote for scoregraphs on
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  #9  
Old August 14th, 2004, 01:21 PM

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Default Re: Voting Issues

Aww, man! Half of the fun is beating up on a God Named "Waffle Goodness" or with a Prophet named "Chicken" and an Ice Devil named "Beer"

It lends creditibility that commercialism really has become a god in our modern age. Also let us not forget that zealots will believe anything. The holy reverend and high priest of blood, glory, and meowmix, voice of Fluffy, benevolent goddess of birds and parrots!
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  #10  
Old August 14th, 2004, 11:21 AM
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The_Tauren13 The_Tauren13 is offline
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Default Re: Voting Issues

Quote:

A) Random allocation to teams then free allocation to players within teams. (corolary Ermor Banned)

i vote for this, but i would be interested in playing BE Ermor. so if anyone on the other team would like to shout out, we could go ahead and unban it. otherwise, of course, it does need to be Banned. most people seem to think it is a useless theme.

Pickles: also, if it helps balance the teams, know that i am probably one of the worst players here. i cant even beat the difficult AI.
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