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  #1  
Old August 14th, 2004, 01:36 PM

major^3 major^3 is offline
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Default Re: Pangeya is missing

im moving back into school tomorrow afternoon

im not sure i will have internet set up when i get there
if someone can temp sub for a while it would be cool
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  #2  
Old August 14th, 2004, 05:08 PM
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Stormbinder Stormbinder is offline
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Default Re: Pangeya is missing

Quote:
im moving back into school tomorrow afternoon

im not sure i will have internet set up when i get there
if someone can temp sub for a while it would be cool
Start a thread in the main forum Major. Only players of our game are reading this thread, and obviously none of us can sub for you.
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  #3  
Old September 13th, 2004, 08:33 PM
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Stormbinder Stormbinder is offline
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Default Re: Pangeya is missing

Bump!


2 players seem to be missing missing this turn, with less an hour until hosting time - Zombie and Maltrease.

Considering that the both are in wars, and Zombie just got a stalled turn and had most of his army wiped out, I think I should increase turn length, to give them a chance of sumbiting it, just for this turn.

1 player missing would be ok, but 2 out of only 7 left in the game by now a bit too much IMHO, especially since we had almost none stalled turns by anybody in this game up until now.

Is everybody ok with it?

Regards,
Stormbinder
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  #4  
Old September 13th, 2004, 08:40 PM
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Default Re: Pangeya is missing

Quote:
Stormbinder said:
Is everybody ok with it?

Sure. In fact, I'd vote for more time every turn.
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  #5  
Old September 13th, 2004, 09:17 PM
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archaeolept archaeolept is offline
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Default Re: Pangeya is missing

yeah true. we should go to 48 hr QH sometime reasonably soon, because the damn game is starting to get complicated
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  #6  
Old September 20th, 2004, 02:50 AM

quantum_mechani quantum_mechani is offline
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Default Re: Pangeya is missing

I've trigger cheat detection in an SP Mackaka when I was alchemizing the income from many fire fetishes.
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  #7  
Old September 20th, 2004, 09:25 PM
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Default Re: Pangeya is missing

Hey guys.

There are some temporary troubles with Throne of Heavens game. I've changed settings (increasing this turn's timer a little bit), but when I've tried to restart the game it tells me "game has been successefully restarted", but in fact its status is still "stoped". I've tried it several times, giving it time to implement the changes, but with no success so far.

I've send email to Mose, waiting for his reply now. I'll post here as soon as I'll get more information. Hopefully the game will be restarted soon. Stay tuned!
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  #8  
Old September 13th, 2004, 09:25 PM

quantum_mechani quantum_mechani is offline
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Default Zombie\'s army

Quote:
Stormbinder said:
and Zombie just got a stalled turn and had most of his army wiped out,
Actually, he could not have saved it anyway

But I'm fine with the turn length change.
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  #9  
Old September 13th, 2004, 09:49 PM
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Default Re: Zombie\'s army

Quote:
quantum_mechani said:
Quote:
Stormbinder said:
and Zombie just got a stalled turn and had most of his army wiped out,
Actually, he could not have saved it anyway

But I'm fine with the turn length change.

Actually he could if he would scripted it to retreat while making sure there is at least one province to retreat to.

Although it is unlikely that he would.

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  #10  
Old September 15th, 2004, 08:33 AM

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Default Re: Zombie\'s army

Hi,

I've taken over as Machaka effective immediately. Could anyone who thinks we have (or should have, or might have) diplomatic dealings contact me in-game, via PM or e-mail at marksweston@hotmail.com

Storm, could I ask a favour? I'm control freak enough to want to take over before the next turn processes, and Zap has already submitted a turn for Machaka. But I won't have access to the game for another 7 hours or so. So if the game is on quickhost, could that be switched off for this turn only?

Mark
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