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Old August 17th, 2004, 06:13 AM
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Default Re: Battling Ermoria

Quote:
deccan said:
To hijack this thread in the opposite direction, I want to what is the most effective way to play Ermor AE. I mean you have very little money, so what should the spending priority be: forts, temples, PD, independent troops (sages)?
I'm not an expert at Ermor, but I'd say sages (when you can get them, since Ermor's research generally sucks), followed by indies. You still have to be careful, even if you can afford to hire them, that you can also feed and pay them afterwards.

Ermorian PD reeks, temples are pricey given your serious lack of funds (due to population-killing dominion), and forts, while useful, are even harder to afford than temples. In short, things that cost money are things to try to avoid, unless you have something that can give you a steady income (however small that may be). Ermor is a swamp-them-with-crappy-masses sort of nation, and about the only economy you have to speak of is gems, and even that's not great. Your goal is to expand as fast as possible to scarf up new gold-producing lands before your dominion turns them desolate, and look for gem sites while you're at it.
Quote:
deccan said:
And how do you push dominion as Ermor? I know Ermor easily has enough points to buy 10 starting dominion, but how can you help to make your dominion as fast as possible?
You buy that 10, and push it with your pretender and prophet. Your task isn't so much pushing your dominion as it is systematically crushing your enemies' temples so that they have nothing with which to impede the spread of yours.
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