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  #1  
Old August 18th, 2004, 09:19 PM
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Default Re: PBW - Loosers Who Quit

csebal, you have flicked scar tissue so I will rant a little. >>Rant on.<<

I have my own personal black list and I'm always looking to add more quitters to it. To quit without notice is unconscionable and shows zero respect for the other players. If you have time to quit the game, you have time to leave a note to the players... and saying "I don't feel like it" won't score any brownie points unless you never play again !

Your post almost caused me to add you to the list, but you didn't say you are a quitter, but that you understand their mindset, so, as with all unfamiliar players, you will get the benefit of the doubt. >>Rant off.<<
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  #2  
Old August 19th, 2004, 12:44 AM
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Default Re: PBW - Loosers Who Quit

Just to present the other side non-quitters can be annoying also. I was in a game once were I refused to quit and the winning player cussed at me and terminated the game. I had one active minefield in a nebula system so I refused to quit as "I had units still in the field" and my empire was still alive.
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Old August 19th, 2004, 12:48 AM

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Default Re: PBW - Loosers Who Quit

Quote:
Gozra said:
Just to present the other side non-quitters can be annoying also. I was in a game once were I refused to quit and the winning player cussed at me and terminated the game. I had one active minefield in a nebula system so I refused to quit as "I had units still in the field" and my empire was still alive.
That's just being pissy. With one minefield there is 0% chance of doing anything meaningful..and worse, minefields are completely computer controlled anyway so all your holding on did was slow down the game for the other player(s).
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Old August 19th, 2004, 12:59 AM
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Default Re: PBW - Loosers Who Quit

Keep the language PG please.
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Old August 19th, 2004, 01:46 AM
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Default Re: PBW - Loosers Who Quit

I had a similar situation once. My empire was classed as dead but I still had a few cloaked ships. I moved behind the enemy lines and started to attack his undefended colonies. My ships were the Last survivers of my empire and were forced to become guerillas. Of course I didn't take into account that with no empire they ran out of maintenance. Is this fair or annoying? (the striking after dead I mean).
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Old August 19th, 2004, 04:53 AM
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Default Re: PBW - Loosers Who Quit

Quote:
Randallw said:
I had a similar situation once. My empire was classed as dead but I still had a few cloaked ships. I moved behind the enemy lines and started to attack his undefended colonies. My ships were the Last survivers of my empire and were forced to become guerillas. Of course I didn't take into account that with no empire they ran out of maintenance. Is this fair or annoying? (the striking after dead I mean).
Both.
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Old August 19th, 2004, 01:13 PM
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Default Re: PBW - Loosers Who Quit

Quote:
Randallw said:
I had a similar situation once. My empire was classed as dead but I still had a few cloaked ships. I moved behind the enemy lines and started to attack his undefended colonies. My ships were the Last survivers of my empire and were forced to become guerillas. Of course I didn't take into account that with no empire they ran out of maintenance. Is this fair or annoying? (the striking after dead I mean).
Depends. If you are the Last surviving enemy, doesn't make sense to continue a decided game, it's just plain annoying. Like insisting to continue the game with only 1 hidden mine left.
Otherwise, my style is similar: even if defeat is inevitable, do as much damage as possible to your most hated enemy, making it easier for his next enemy. I would never stop playing as long as I have a single ship left and the game is not otherwise decided. And suicide and guerilla operations are perfect instruments for the weak underdogs. I could meet the same player again in another game, and he might think twice about attacking me then, even if he was victorious

In a multiplayer game, I always feel deprived if I attack someone and he drops out after the first assault. Not because I like to play cat-and-mice games with someone who has no chance. But if there still is a chance to destroy some the invading fleets and to substantially stall the advance, dropping out makes it way too easy to collect the booty fast while already advancing to the next war with the same fleets. And I rather like a hard-won victory than one that was nearly handed to me on a silver plate.

On a second thought, Randallw, do not take this gibberish of resisting to the end seriously for NGC4 .
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  #8  
Old August 19th, 2004, 11:22 PM
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Default Re: PBW - Loosers Who Quit

Quote:
Roanon said:Depends. If you are the Last surviving enemy, doesn't make sense to continue a decided game, it's just plain annoying.
I wasn't the Last, I stayed on for as long as possible to try and help my long time partner.
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Old August 19th, 2004, 02:46 PM
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Default Re: PBW - Loosers Who Quit

Quote:
Atrocities said:
Keep the language PG please.
Hard to do that when reading Gozra's post. Forcing someone with a big empire to spend hour upon hour of micromanagement just to get a cheap chuckle is just sick.

Goz: You made my personal never play list.
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Old August 19th, 2004, 03:38 PM
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Default Re: PBW - Loosers Who Quit

Just my 2 cents...

There are more ways to have fun in a game even if you are loosing. Doesn't mean you have to annoy everyone and draw it out by hiding a cloaked ship somewhere, but loosing one fleet or an important sector does not mean you can't fight back and have a good time. That is what adds spice to the game, fighting back from unsurmountable odds.
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