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August 19th, 2004, 10:48 PM
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Corporal
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Join Date: Mar 2004
Location: Eastern US Seaboard
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Re: MP Game - Live and Learn (newbie game)-running
Quote:
Thufir said:
Quote:
YellowCactus said:
Attack indies with scouts set to retreat.
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Excellent tip! I hadn't thought of that one. And I told them that those Mictlanese weren't all blood sucking parasites - that if you looked hard enough you find one that was downright honorable!
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The dwellersss of the Sswamps don't believe the Mictlan propoganda. They only wish to sssacrifisse us upon their altarsss. They would do well to keep to themselvesss and do not bother the C'tissss.
__________________
"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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August 20th, 2004, 11:26 PM
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Corporal
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Join Date: Mar 2004
Location: Eastern US Seaboard
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Re: MP Game - Live and Learn (newbie game)-running
Hey everyone. I'm going to be out of town this weekend from tomorrow mid-day until Monday evening. That means that I'll have a couple of stale turns. I'll try to find a sub, just haven't had time yet. If I'm hosed when I return, well, I guess that's how it goes. Hopefully it's not that bad, though. 
__________________
"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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August 21st, 2004, 12:21 AM
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Sergeant
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Join Date: Mar 2004
Location: cali
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Re: MP Game - Live and Learn (newbie game)-running
The most successful opening expansion drives i know about are all either bless powered or SC powered. Once you get to alteration 3 there are a few pretender types that can start wiping out weaker (and sometimes stronger) provinces all by their lonesome with the right magic paths. My personal picks for this are the Void Lord and VQ, they both excell at early land expansion because of built in life drain (which helps ALOT with fatigue and even hp). Of course the VQ is exceedingly expensive to take, and the Void Lord is an underwater pretender and tritons would chew him up before he got a chance to raise his shields. A bunch of other pretender can do the early expansion, but they face more risk doing it.
*cough* Niefel Giants do pretty good at stomping indeps without casualties once you have about 5-6 of them plus your starting crew, which you might notice, looking at the charts.. *cough*
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August 21st, 2004, 12:37 AM
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Corporal
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Join Date: Mar 2004
Location: Eastern US Seaboard
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Re: MP Game - Live and Learn (newbie game)-running
Niefel giants don't do anyone any good when they are crippled by disease.
__________________
"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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August 21st, 2004, 12:42 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: MP Game - Live and Learn (newbie game)-running
Quote:
Schmoe said:
Niefel giants don't do anyone any good when they are crippled by disease.
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When I played Jotunheim SP, I was always having supply problems, and did have a tough time staying healthy. Now imagine if I were playing against Miasma C'tis - that could complicate things!
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August 21st, 2004, 01:35 AM
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Sergeant
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Join Date: Mar 2004
Location: cali
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Re: MP Game - Live and Learn (newbie game)-running
Quote:
Schmoe said:
Niefel giants don't do anyone any good when they are crippled by disease.
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True enough, which is why i like to switch over to Jarls only after my first expansion spree. a Jarl with a wraith sword, pendant of luck, quickness, Breath of Winter, and N9 blessing has much reduced chances of getting an affliction, and 3-5 of them can reduce almost all independants to rubble when properly outfitted.
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August 25th, 2004, 11:04 PM
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Corporal
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Join Date: Mar 2004
Location: Eastern US Seaboard
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Blood runs in the swamps
The C'tis wish it to be known that the treacherousss warriors of Mictlan have begun to assail one of our fortressessss. The swamps churn in anger, and soon the waterways will run with their festering blood. This is the fate that befalls those who attack the C'tis. Take heed, for the C'tis desire only to be left alone in their swampssss.
__________________
"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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August 26th, 2004, 12:06 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
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Re: Blood runs in the swamps
Was that an Epitaph Schmoe?
-Yc
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September 8th, 2004, 11:11 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
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Re: MP Game - Live and Learn (newbie game)-running
Theee Peoplesss off thee swamppps....have taught me how not to play Mictlan.
THANKS FOR THE SCHOOLIN!
-Yc
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September 8th, 2004, 11:23 PM
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Corporal
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Join Date: Mar 2004
Location: Eastern US Seaboard
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Re: MP Game - Live and Learn (newbie game)-running
I have a lot of respect for you for playing it to the end. It's definitely hard to swallow your lumps. I know, I've been there.
I was impressed by your Ice Devils coming so quickly, and we had a good running battle for a time. I don't know, but it seems like you may have let unrest get out of control in your capitol.
Oh well, Live and Learn
"And ssssoon the world will be rid of the Mictlan stain. The swampssss murmur with sssatisfaction."
YellowCactus, I noticed that you picked up Mictlan in another game. Trying out some new ideas? Having played Mictlan in SP, I have to say that they are a difficult race to get right.
__________________
"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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