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Old June 8th, 2001, 12:44 PM

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Default Re: suck em in, chew em up, and spit em out!

quote:
Originally posted by suicide_junkie:
Try Ripper beams. Even though they are low tech, they are the most efficient non-racial tech weapon in the game.



Thanks for the advice, I needed it too. By the time I get my defense bases built everybody will have phased shields anyway, and I was wondering what to use. I checked the damage per point of maintenance cost. Rippers are the cheapest regular weapon by far. I will mix in a few null space projectors though, in case somebody with lots of armor comes along. What I will do is convert my small yard bases to defense bases with repair bays after they have built the big bases. Rippers fit into the small bases just fine.
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Old June 9th, 2001, 01:42 AM

rdouglass rdouglass is offline
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Default Re: suck em in, chew em up, and spit em out!

How does this strategy work with Space Stations? Do the Tractor / Repulsor weapons take advantage of the extended range of base mounts? This could make for an interesting defensive strategy.

Also, out of curiosity, in which direction does the repulsor send the ship? Is it in a random direction, directly on the same vector in proportion to you, or what? Also, can you take one enemy ship and slam it into another (assuming it's in that vector path)?? IOW, what happens if there's a ship behind it??
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Old June 8th, 2001, 03:14 PM
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Default Re: suck em in, chew em up, and spit em out!

quote:
How does this strategy work with Space Stations? Do the Tractor / Repulsor weapons take advantage of the extended range of base mounts? This could make for an interesting defensive strategy.
Also, out of curiosity, in which direction does the repulsor send the ship? Is it in a random direction, directly on the same vector in proportion to you, or what? Also, can you take one enemy ship and slam it into another (assuming it's in that vector path)?? IOW, what happens if there's a ship behind it??

Tractors/Repulsors are weapons, and so get full use of the base mounts. (Although you will waste power with tractor beams, since their power exceeds their range)
The enemy ship is pushed directly away from you, although only along a diagonal, horizontal or vertical line (no two spaces over, one space up, kind of things)

If there are two enemy ships in a line and you repel the closest one, it will move away on its repulsor path until it hits either the edge of the map or another object.

Unfortunately, if you push/pull one ship into another, they do not do ramming damage as you would expect, but get stuck together, and share the same square until they move on the next turn.

I really want these beams to cause the enemy ships to ram each other... it would be great against fleets, but useless against small Groups. Thus it would give a bit of an advantage to the underdog in a fight, so they don't lose too badly.
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