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August 22nd, 2004, 09:08 AM
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Sergeant
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Join Date: Jun 2002
Location: Overland Park, Kansas
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Re: PBW - Loosers Who Quit
I'm in a game, as a long-time replacement player, that is no longer fun. I have kept playing, but it's really useless. One player has a much better racial setup than everyone else and is really powerful. He could easily eliminate my empire, but instead chooses to park large fleets on the suns in my systems and let my planets riot.
There are only four empires left, and the combination of the weaker three would not be strong enough to win the fight. I'm ready to declare a winner and leave the game, but the leader seems to want a different type of ending.
What would you do in this case??
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August 22nd, 2004, 09:57 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: PBW - Loosers Who Quit
inform the game owner and the other players. and declare that player the winner. People tend to forget that you can win a game without taking out everything around you.
If the game owner says fight it out then i would tell them to mark my empire dead so the computer can take over.
If they refuse. I would leave.
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 22nd, 2004, 10:27 AM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
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Re: PBW - Loosers Who Quit
Quote:
tesco samoa said:
inform the game owner and the other players. and declare that player the winner. People tend to forget that you can win a game without taking out everything around you.
If the game owner says fight it out then i would tell them to mark my empire dead so the computer can take over.
If they refuse. I would leave.
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If surrender is permitted, that is another way to say, "OK, you won. I surrendered." and leave the game without being a quitter. Just my take on it.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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August 22nd, 2004, 02:29 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
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Re: PBW - Loosers Who Quit
Of course you could organize a Quitters PBW game and invite everyone who's put their opinion out on this topic and slug it out for honor.
Wildcard [img]/threads/images/Graemlins/icon46.gif[/img]
(speaking of dry humor)
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Caduceus
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August 23rd, 2004, 11:48 AM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: PBW - Loosers Who Quit
There is a related concept that I would also add to this thread, that I discovered the hard way.
In some games, when RL intrudes, a player will want to quit. That's fine, of course. But if done poorly, can lead to problems.
I was in one game where I was in such a situation - I was the #2 empire due to the surrender of another empire to me a bit before. The war that had resulted in that surrender was between myself and a number of allies (they did the hard work, and I just got smacked around) -- but the player surrendered to me not them. So, some turns go by, and RL is intruding on my gaming, and so I decided to get out of the game.
From the beginnging of the game my empire had cooperated closely with another empire, we were very close allies, and so forth. And, I was number two, and they were number, like, Last. So, when it came time for me to get out of the game, I thought a lot about it and I thought that if I were to merge my empire with theirs it would make sense from a roleplaying, historical, and strategic point of view.
Note to all: what you may think is perfectly clear from your perspective can be perceived very differently by other players.
When I did this, a couple players raised holy h*ll, got angry, and there were bad feelings. I put the game on hold, backed off my idea, and tried to explain my reasoning, but, really, my reasoning wasn't the problem, it was, I think, more the WAY in which I did it. In retrospect I should either have just opened up the empire for the AI or a replacement player, or slowly and moderately explained why I thought it was a good idea to merge the empires. After a while of listening to others get angry at me, I got defensive and p*ssy, and so I went ahead with my original plan and merged my empire with my ally and got out of the game.
I have always prided myself on my "honourable" approach to gaming - I won't backstab, break my word, start wars without cause, etc...and so when this happened I was very much taken by surprise by people's anger . The point being: even getting out of a game can go wrong if it is done poorly, which happened in this case.
In the end, I think it all worked out, since it gave the remaining players a chance to go to war and take over my former empire, which they had probably wanted to do for a while, but my point remains: quitting can be a touchy business, and it is better to not assume your reasons will sit well with others. Good rule of thumb is to not merge empires, even if it makes sense from your perspective.
Alarik
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