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August 22nd, 2004, 11:28 AM
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Major
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Re: MP Game - New Mosehansen Game - hard_slog
I prefer to keep it at 24 hours.
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August 22nd, 2004, 01:42 PM
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Lieutenant General
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Re: MP Game - New Mosehansen Game - hard_slog
Quote:
The Panther said:
I prefer to keep it at 24 hours.
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Keep in mind that the very first post describing the game and its hosting said :
Quote:
Hosting interval: will start out at 25 hours quickhost. at turn 30 i'll change it to two days QH. if that's too short come the late game, I could increase that to 3 days.
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The game was supposed to go to 48QH already.
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Wormwood and wine, and the bitter taste of ashes.
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August 22nd, 2004, 02:10 PM
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Lieutenant General
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Re: MP Game - New Mosehansen Game - hard_slog
yah, the question isn't about whether this game will go over to 48 hr QH, but when; ie. whether to do it now, or wait a few more turns. Caine seems to really want it to go to 48 hrs, so I probably will do that then.
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August 22nd, 2004, 04:30 PM
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Second Lieutenant
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Re: MP Game - New Mosehansen Game - hard_slog
Probably a symptom of Too Many Games Syndrome. It can happen to anyone. You've been warned.
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August 22nd, 2004, 05:41 PM
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Lieutenant General
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Re: MP Game - New Mosehansen Game - hard_slog
Oops - I think you should've waited to change to 48 QH until the _beginning_ of a turn; looks like it wipes / wiped out all the orders that had already been in, so people will need to take them again.
On the bright side - I think they can just connect to the game, select "Continue where I left" and have their orders uploaded intact. They might want to do something - rename a commander or whatnot - just to make sure their client knows there are changes to upload.
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Wormwood and wine, and the bitter taste of ashes.
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August 22nd, 2004, 05:51 PM
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Lieutenant General
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Re: MP Game - New Mosehansen Game - hard_slog
what?
that's messed up, but it looks like you are right. I didn't actually think it was going to apply till next turn.
oh well, sorry folks. everyone just has to connect and the turn they worked on will be re-uploaded.
archaeolept
oh, and just because we're going to 49 hr QH doesn't mean we can't do a move a day for as long as we can. I expect we shouldn't slow down that much. and as soon as everyone has put in this turn, I'll have Pan set to AI or forcehost.
Remember kids: just re-connect ;-)
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August 23rd, 2004, 02:11 AM
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Captain
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Re: MP Game - New Mosehansen Game - hard_slog
So what is going on about agrajag(pangaea) or do we have to wait 38 more hours until it force hosts?
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August 23rd, 2004, 03:11 AM
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Lieutenant General
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Join Date: Feb 2004
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Re: MP Game - New Mosehansen Game - hard_slog
no, we have to wait for Boron, Ozymandias, and djtool to reconnect to the server, so that their turns are re-uploaded. For some reason, changing the hosting period reset the turn. so we're waiting on them, and then I'll either force hosts or set agrajag AI.
I've sent them all PM's, in case they check the board but not the thread.
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