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  #1  
Old August 22nd, 2004, 05:41 PM
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Cainehill Cainehill is offline
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Default Re: MP Game - New Mosehansen Game - hard_slog


Oops - I think you should've waited to change to 48 QH until the _beginning_ of a turn; looks like it wipes / wiped out all the orders that had already been in, so people will need to take them again.

On the bright side - I think they can just connect to the game, select "Continue where I left" and have their orders uploaded intact. They might want to do something - rename a commander or whatnot - just to make sure their client knows there are changes to upload.
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Old August 22nd, 2004, 05:51 PM
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Default Re: MP Game - New Mosehansen Game - hard_slog

what?

that's messed up, but it looks like you are right. I didn't actually think it was going to apply till next turn.

oh well, sorry folks. everyone just has to connect and the turn they worked on will be re-uploaded.

archaeolept

oh, and just because we're going to 49 hr QH doesn't mean we can't do a move a day for as long as we can. I expect we shouldn't slow down that much. and as soon as everyone has put in this turn, I'll have Pan set to AI or forcehost.

Remember kids: just re-connect ;-)
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Old August 23rd, 2004, 02:11 AM

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Default Re: MP Game - New Mosehansen Game - hard_slog

So what is going on about agrajag(pangaea) or do we have to wait 38 more hours until it force hosts?
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Old August 23rd, 2004, 03:11 AM
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Default Re: MP Game - New Mosehansen Game - hard_slog

no, we have to wait for Boron, Ozymandias, and djtool to reconnect to the server, so that their turns are re-uploaded. For some reason, changing the hosting period reset the turn. so we're waiting on them, and then I'll either force hosts or set agrajag AI.

I've sent them all PM's, in case they check the board but not the thread.
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Old August 23rd, 2004, 06:23 AM

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Default Re: MP Game - New Mosehansen Game - hard_slog

thank you arch
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