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August 26th, 2004, 10:42 PM
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Re: Texture comparison
I prefer the purple/grey one. 
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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August 26th, 2004, 11:46 PM
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Re: Texture comparison
I'd have to say I like both of them. I'm not sure which is 'better' though.  Each has some of the qualities needed to make an 'ideal' ship texture.
The 'plain' grey one does look like a more realistic color scheme for a spacecraft, but the dark grey/purple one is much more detailed and that gives it a 'real' feel as well. The lighting is better, too. Can you introduce more contrast into the grey one? The nose ought to darken on the side away from the light source just like it does on the second one.
If you could increase the lighting/shading effects on the grey one, and possibly add some more detail -- if the shading effect isn't what brings that out -- I think that would be best. Maybe if you convert the 'purple' parts of the second one to the same dark grey as the main body of the ship...
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August 26th, 2004, 11:59 PM
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Shrapnel Fanatic
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Re: Texture comparison
Maybe a recolor to a reddish color on the bottom one.
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August 27th, 2004, 10:25 AM
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Re: Texture comparison
Here is my rendering of TC's model with my own texture and background. (I turned his model into a 'skimmer' and placed it on a methane planet.)
while you wait for me to re-upload my rendering, here's an avatar Version of the pic...
And here is the big pic.. (again)
Cheers!
P.S. Comments welcome.
Edit: Grrrrr. Richard asked me to delete my Posts to keep the upload forum cleaner. but when I delete the post (after posting the 'uploaded pic' here.) it deletes the 'attachment' and the pic here gets killed. Grrrr. Got to re-upload now.
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August 27th, 2004, 10:50 AM
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Shrapnel Fanatic
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Re: Texture comparison
Sweeeeeeeeeeeeet 
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August 27th, 2004, 01:22 PM
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Brigadier General
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Re: Texture comparison
Quote:
David E. Gervais said:
Stuff with a very nice picture.
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*TerranC bows down in front of David Gervais and repeats 'I am not worthy' numerous times*
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August 27th, 2004, 03:27 PM
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Re: Texture comparison *DELETED*
Post deleted by TerranC
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Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.
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August 27th, 2004, 03:36 PM
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Re: Texture comparison
On the second one, I think the glossiness and blue mottle of the missile pods (or whatever those side things are) just don't go with the drab gray of the main hull. How about taking the blue and applying it more uniformly over the missile pods, and making the sheen consistent, either glossy or not, over the entire ship?
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August 27th, 2004, 03:45 PM
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Re: Texture comparison
TC said,.."I know that there's a few people here who knows how to make some good textures from scratch; to those people, how can you add windows to a texture? (specifically, using photoshop 6?)"
Not a simple task, to get the windows in the right place the model needs a UV map and with this you can paint in the window glows manually. A second option is to create a small rectangle box and scale it down to the size you want. then give it a 'glowing' texture perhaps making it semi transparent and placing a light source inside it. then manually duplicate this and placing the box along the hull where you want the windows. The other way is to manually paint them on the finished rendering. Hard to make them look like part of the rendered ship.
Cheers! 
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August 27th, 2004, 04:09 PM
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Re: Texture comparison
Well, he MUST have liked the avatar, David...look how fast he scarfed it up!
(I think it looked darn good, too!)
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