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  #1  
Old August 28th, 2004, 06:31 AM

Sheap Sheap is offline
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Default Re: Players

OK. Ready.

The mapfile: 'pantheons.map' is available for download from:
http://benatar.snurgle.org:8080/~fluffy/pantheons.zip

Everyone will need to unzip this into their maps directory.

Team A should be, generally, between the mountain range, and the sea. Team B should also be between these geographical features. But on opposite sides.

Team A should have the sea to their north and the mountains to their south. The mapfile description says "two teams of five players each" but that is a lie, all 14 nations have been placed.

Each pair of two home provinces is at least 3 spaces apart (i.e. a move 3 flying unit could cover the minimum distance from one home province to another). Where possible, they are farther apart than that. There will be "gaps" where the two unused nations would be. And no home province borders a sea, because of risk of natural disasters. While effort has been made to ensure starting positions are fair, not all starting positions are good, and definitely not all starting positions are in optimal places for the nation. This is because I am mildly sadistic. For a sheap, anyway.

The host is at:
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Old August 28th, 2004, 07:08 AM

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Thanks, Sheap.

Mint sauce.
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Old August 28th, 2004, 10:19 AM

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Default Re: Players

When does the game officially start?
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Old August 28th, 2004, 12:17 PM

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Default Re: Players

Quote:
Sheap said:
Each pair of two home provinces is at least 3 spaces apart (i.e. a move 3 flying unit could cover the minimum distance from one home province to another).
It would appear that there is a typo in the map file. T'ien Ch'i starts adjacent to Machaka.

And thanks for all your work in doing this for us.
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  #5  
Old August 28th, 2004, 02:52 PM
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The_Tauren13 The_Tauren13 is offline
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Default Re: Players

actually tien chi appears not to be in a fixed location...
and the indys seem a bit too weak to be 5...
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Old August 28th, 2004, 05:48 PM

Sheap Sheap is offline
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OK, perhaps I have screwed something up in the map file. I'll go back and double check. It was late.

I guess you have been checking this by starting test games, since the actual game is not started yet (have only 7 uploads). In that case the indy strength is determined by the indy level you set at game start, rather than the mapfile.
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Old August 28th, 2004, 05:54 PM

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Default Re: Players

Sheap,

The indy level is hardwired into the map file and cannot be changed in the start game screen on SP.

Also, I checked the map again and I think the problem is Machaka, not T'ien Ch'i. It is like Machaka has a random start location and it was put in the TC start spot that first time out, thus relegating TC to a province adjacent to its desired start location.

Cheers.
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Old August 28th, 2004, 06:02 PM

Sheap Sheap is offline
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Default Re: Players

I tested the map out and the positions of Tien Chi and Machaka look ok to me. But I specified the indy strength, which makes my Last post wrong. I'll fix the indy problem and post the revised mapfile. However I think no one should really need to download it (unless they want) since the terrain types and neighbors won't change.
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Old August 28th, 2004, 06:04 PM

Sheap Sheap is offline
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Default Re: Players

I posted the new mapfile zip, same place as the Last one.
http://benatar.snurgle.org:8080/~fluffy/pantheons.zip

I unset the "scenario" flag, so now normal game settings work. I really do not think there is anything wrong with Machaka or Tien Chi starting positions, they seem to be working fine to me.

I also kicked out the Mictlan pretender, so Tauren can re-upload a correct one.
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Old August 28th, 2004, 06:21 PM

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Default Re: Players

Oh, one more thing. (And no, I am not posting just to hear myself bleet...)

Go ahead and continue to upload all your pretenders; if you've already uploaded one, you dont have to do anything. I'll start the game on the final Version of the mapfile when the time comes.
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