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Old June 11th, 2001, 12:34 PM

Atraikius Atraikius is offline
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Join Date: Mar 2001
Location: Elk River, MN, USA
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Thanks for the info - I had overlooked the APB completely as I typically use low tech starts, both the Orks and Zorians use DUC's until later on when they finally research APB, when I have them research additional low cost techs so that they reach level 5-6 in them fast, Have to fix that. Currently they do not have cargo on attack ships, but they should eventually include the troop transports in the fleets. The No Storage the Zorians are getting is because I forgot to adjust thier bases to have more cargo - which is why the Orks have fighters and troops in cargo - did that for planet overflow. The number of units is about right, they build quite a few carriers and eventually build a lot of troop ships so I had to have the numbers high so that it wouldn't take forever to fill them.

Once again Thanks - the APB info was a big help.

(Edit) - The fighters on warp points comes from a carrier taking damage or being destroyed. The remaining fighters then try to resupply at the nearest resupply base (typically in a different system) and get stuck on a warp point. They continue to attempt to fulfill thier original supply orders even after a resupply base is built in the same system.

[This message has been edited by Atraikius (edited 11 June 2001).]
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