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Old September 1st, 2004, 10:22 PM
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Default Re: New & raw web based Dominion II game server


I'd be for staying put, much as I'd in theory _like_ to use the new Version. So far we know of two artifacts that cause the host to crash, and I wouldn't be surprised if some of the others do as well (Soulstone of the Wolves, etc).

The exact nature of the problems with the "new and improved" cheat detection aren't known as yet - I'd personally strongly suggest waiting at least a week or two for the patch.
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Old September 1st, 2004, 10:43 PM

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Default Re: New & raw web based Dominion II game server

I agree to stay put for all of the reasons above. 2.12 is stable and its quirks already well-known. 2.13 should be held off until its tested further. Besides, for many players, it's easier to patch up than to revert to an earlier Version, so I say to patch up only when we're sure everything is okay.
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Old September 2nd, 2004, 03:19 AM

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Default Re: New & raw web based Dominion II game server

I vote for staying put, for much the same reasons as Cainehill. Although I'm like comfortable with a shorter delay than 2 weeks, especially if we get a specific response from Johan on the artifact bug, and he's confident the bug is confined to the two known cases.
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Old September 3rd, 2004, 05:53 PM

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Default Re: New & raw web based Dominion II game server

Soulstone of the Wolves seems to work properly in 2.13

I'm not able to create a new game on Mosehansen ... and now I'm far below the 3 games limit.
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Old September 3rd, 2004, 06:25 PM
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Default Re: New & raw web based Dominion II game server

well, hopefully it keeps track of games you created and then later gave up ownership of, and counts them towards your limit.
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Old September 3rd, 2004, 07:51 PM

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Default Re: New & raw web based Dominion II game server

Well, I have access to the "Create Game page" but the "port" choose is negated.
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Old September 3rd, 2004, 08:38 PM

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Default Re: New & raw web based Dominion II game server

Quote:
archaeolept said:
well, hopefully it keeps track of games you created and then later gave up ownership of, and counts them towards your limit.
I'm seeing the same thing that Cohen is, and I might fit your description, and although I have no current interest in starting a game, this might be a bug. I've started 3 games altogether, but the second game I stopped and disowned, and is not now being run at all.

Is anyone seeing a port number on the game start page, right now? Or is there something particular about having a disowned game hanging about that is causing Cohen and I to see a start page without the port number in the pulldown?
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Old September 4th, 2004, 05:21 AM
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Default Re: New & raw web based Dominion II game server

I would like to state clearly and loudly that there is NO difference in who is allowed to create games. Once Cohen was just a tad quick to take new slots, this is no longer so and is in my view forgotten and forgiven! (Thanks, Cohen!). No code was written at that point, only a polite (I hope) request not to continue to do so. You could conceivable create 23 games....

In other words, if you can't create games, it' s a bug. I'll look into it. Maybe we have run out of port numbers

edit: A code bug prevented port numbers in the 2300-2399 range to be used. That has been fixed now, and you should all be able to start games again. (And there was much rejoicing)
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