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Old June 13th, 2001, 01:52 AM

Dravis Dravis is offline
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Default Re: Enviromental Resistance

I don't think it affectes optimal planets as there is nothing to resist. I may be wrong, I have not tested this.
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Old June 13th, 2001, 12:33 AM
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Default Re: Enviromental Resistance

Jubala: Reproduction is a 1/1 basis, unlike Env. Resistance. So, dropping E.R. to 81% and raising Repro. to 109% evens out cost wise, and you end up with +6% reproduction in the bargain (-3% from E.R., +9% for Repro.). Yet another reason why using breakpoints is just begging for abuse by point-optimizers -- none of whom, I'm sure, play this game.
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Old June 13th, 2001, 01:37 AM
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Default Re: Enviromental Resistance

Thanks Droplede!
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Old June 13th, 2001, 01:43 AM
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Default Re: Enviromental Resistance

No problem.

Martin: Hmmm. Haven't paid attention to whether it works on optimal planets, too. If I get a chance after work tonight, I'll set up a range of planets in the map editor and check it out. Thanks for the idea.
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Old June 13th, 2001, 05:06 PM

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Default Re: Enviromental Resistance

Manual says that enviromental resistance effects also on hapiness. Does anyone know how?
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Old June 25th, 2001, 04:09 AM
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Default Re: Enviromental Resistance

Like Zarix asks, does anyone know how it affects happines?
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Old June 25th, 2001, 04:37 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Enviromental Resistance

A bad planetary environment is supposed to affect happiness levels negatively. I would guess that environmental resistance reduces this negative effect. I don't know how to test this, though. Look at the effects of the UPC. It would be very small, on the order of 1 percent or something.

[This message has been edited by Baron Munchausen (edited 25 June 2001).]
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