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Old September 8th, 2004, 01:02 AM
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Default Re: Texture comparison

soooo... comments? criticisms? praise? (A guy can hope...) death threats?

I know the main sats and the transport tiny mini has problems, and will get around to fixing those soon.

(edited: Fyron has kindly provided a preview page for Sev. Thanks if you wanted to provide one.)
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  #2  
Old September 8th, 2004, 01:28 AM
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Default Re: Texture comparison

What, didn't think to ask me on IRC?
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Old September 8th, 2004, 04:31 AM
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Default Re: Texture comparison

I like the appearance of your shipset. The ships and bases (especially bases!) look very threatening and gloomy. And huge amount of models make it possible to use really unique ship for each hull size for a bunch of Neomods. Cool work, TC! [img]/threads/images/Graemlins/icon44.gif[/img]

SOme criticism: strangely, but the positive fact that some of the models are very complex and with many small details turned into the negative side: it's difficult to determine up, bottom, left and right for some models, and they look as chaotic conglomeration of parts.
Also many models rotated into the left (considering that right camera position is a canon for se4 shipsets). It's not a disadvantage, actually, just slightly uncomfortable for perception.

PS: sorry for spelling, I'm in a hurry to check it.
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Old September 8th, 2004, 07:31 PM
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Default Re: Texture comparison

Quote:
aiken said:
I like the appearance of your shipset. The ships and bases (especially bases!) look very threatening and gloomy. And huge amount of models make it possible to use really unique ship for each hull size for a bunch of Neomods. Cool work, TC! [img]/threads/images/Graemlins/icon44.gif[/img]

SOme criticism: strangely, but the positive fact that some of the models are very complex and with many small details turned into the negative side: it's difficult to determine up, bottom, left and right for some models, and they look as chaotic conglomeration of parts.
Also many models rotated into the left (considering that right camera position is a canon for se4 shipsets). It's not a disadvantage, actually, just slightly uncomfortable for perception.

PS: sorry for spelling, I'm in a hurry to check it.
Thanks, yeah, since the set is asymmetric, I sort of had to rotate the ships to get the best camera angle, but hopefully nobody will mind and some might even find the new angles refreshing, hopefully. And about the chaotic conglomeration - one of the limitations of DoGA or my insane mind I guess, but hopefully it shouldn't be too much of a problem.

Enjoy the set!
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  #5  
Old September 8th, 2004, 09:40 PM
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Default Announcing Preview Page

The Sev now have a preview page, generously hosted by SpaceEmpires.net!

http://shipyards.spaceempires.net/Sev/
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  #6  
Old November 20th, 2004, 09:52 PM
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Default Re: Announcing Preview Page

Bump.

Some idiot down at sector 7-G, while making a milk run, took this picture of a unidentified ReBOB ship and let it slip to the public.

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Old November 20th, 2004, 10:02 PM
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Default Re: Announcing Preview Page

wow! looks very realistic. superb work, TC!
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Old November 20th, 2004, 10:03 PM
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Default Re: Announcing Preview Page

Neat!
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Old November 20th, 2004, 11:33 PM
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Default Re: Announcing Preview Page

Another great picture!
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Old September 13th, 2004, 11:54 PM
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Default Re: Texture comparison

nothings wrong with rebob, but I'm afraid that people might start to call it Rob.
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