.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old September 9th, 2004, 02:29 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: I suck with Pythium ... please help!

If you set them to "hold and attack", they'll fire at everything that comes in range. Which is not that great, sadly. So if placed forward enough, you might one lucky shot in before melee begins. If you use big enough stacks, those units in the rear actually fire at the nearby enemy while the front line is fighting.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #2  
Old September 9th, 2004, 03:09 AM

Huzurdaddi Huzurdaddi is offline
First Lieutenant
 
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
Huzurdaddi is on a distinguished road
Default Re: I suck with Pythium ... please help!

Quote:

it is a nice trick. the problem, of course, is the cost of the theurgs, and the lost research this involves.

The reason I always thought it worked nicely for Pythium is the nice cheap Acolyte. He gets the job done and at the cost of 5 or so principes, less if you count maintainance.
Reply With Quote
  #3  
Old September 9th, 2004, 10:31 AM

Kel Kel is offline
Sergeant
 
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Kel is on a distinguished road
Default Re: I suck with Pythium ... please help!

It's reasonably cheap, gold wise, but it will still hurt your early research.

Of course, if it lets you take a high dollar province that you couldn't otherwise, then you can put that towards anothre castle/lab to catch up in research. If it just saves a couple of principes from dying, though...well, let them do their duty and die for the empire

- Kel
Reply With Quote
  #4  
Old September 9th, 2004, 10:46 AM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: I suck with Pythium ... please help!

Quote:
Arralen said:
If you set them to "hold and attack", they'll fire at everything that comes in range. Which is not that great, sadly. So if placed forward enough, you might one lucky shot in before melee begins. If you use big enough stacks, those units in the rear actually fire at the nearby enemy while the front line is fighting.
Yeah i hate this too . Same with vanheim e.g. . I lost more valkieries because of throwing javelins from huskarls/vans then on indies .

Sometimes the javelins can be quite helpful e.g. when a barbarian horde stops just before you and all fire and the barbarians rout then . But normally you get more casualities through friendly fire by this then enemy kills .

Once you reach alteration 6 you can replace the body etheral by false horror spamming .
Really good against the Last indies / not too big player forces with normal morale like 10-15 .

If you scout earlygame you can give a player some trouble by casting a few call of the winds on his provinces and putting taxes to 200% + evading his main force .

I normally don't invest much in pd only 1 pd but later castles . So do a lot of other players too . So with a bit luck you can earlygame give an opponent some trouble . You need to time it cause it works only for 1-2 turns , after this the enemy will built higher pd
But as preparation for war when made properly on turn 10-20 this can prevent the enemy from building troops for 5-10 turns and perhaps even lead to upkeep problems .


Summoning can be a problem with pythium cause your mages can't summon much . So you have to carefully design your pretender according .

With 2.13 harbingers / archangels are a bit valorised .
I guess they will be a good competitor then for the role as good thug with banelords .

Pythium has imo a really good earlygame expansion rate cause you don't need to search provinces and can do this by accashic later .
So you can expand with your SC , first 1 later 2 theurg + principle squads .
Reply With Quote
  #5  
Old September 9th, 2004, 11:16 AM

Vynd Vynd is offline
Sergeant
 
Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
Thanked 0 Times in 0 Posts
Vynd is on a distinguished road
Default Re: I suck with Pythium ... please help!

The body ethereal thing is nifty. But the principes are quite good in their own right. I wouldn't bother sending a bunch of mages along with them unless I wanted to crack a really tough indy province. And even then my preference would be to just send more principes.
Reply With Quote
  #6  
Old September 9th, 2004, 03:36 PM

Huzurdaddi Huzurdaddi is offline
First Lieutenant
 
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
Huzurdaddi is on a distinguished road
Default Re: I suck with Pythium ... please help!

Quote:

With 2.13 harbingers / archangels are a bit valorised .
I guess they will be a good competitor then for the role as good thug with banelords

Ok you got me interested. What have they done to these summons? I did not see it in the patch notes.

Quote:

The body ethereal thing is nifty. But the principes are quite good in their own right.

I guess it depends upon the indep settings.
Reply With Quote
  #7  
Old September 9th, 2004, 04:22 PM

Huzurdaddi Huzurdaddi is offline
First Lieutenant
 
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
Huzurdaddi is on a distinguished road
Default Re: I suck with Pythium ... please help!

So I downloaded the patch and I played enough to get a harbringer and I did not notice a change.

What was the change? Does the horn work now or something?
Reply With Quote
  #8  
Old September 9th, 2004, 07:01 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: I suck with Pythium ... please help!

Quote:
Huzurdaddi said:
So I downloaded the patch and I played enough to get a harbringer and I did not notice a change.

What was the change? Does the horn work now or something?
It is indirect

Because the Harbinger/Arch angel have 50% Fire resistence they still can use the burning pearl for +4 attack and get 100% Fire resistence ( or at least they should i haven't played much with 2.13 because i don't play much sp anymore and in mp the games are still 2.12 )

So with e.g. Banelord , Ice devil etc you have to chose now whether you want +4 att but only 50% fire resistence or +100% fire resistence .

I think you need 100% fire resistence at least against fire nations like abysia otherwise they can easy incinerate you to death then .

So not the Harbinger/Arch angel are better but with the Burning pearl change the Others like Banelords get a bit worse . Furthermore those 2 are built in sacred + priests on their own to bless them

I always thought bah 50 pearls for a lousy Arch angel when i have to pay only 10 deathgems for a Banelord but a Archangel has 14 base att and 11 base def , the Banelord 14 base att and 14 base def .
So all in all with e.g. a waterblessing + a burning pearl a Arch angel should be slightly better then a Banelord .
Reply With Quote
  #9  
Old September 9th, 2004, 07:26 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: I suck with Pythium ... please help!

Quote:
Boron said:
I always thought bah 50 pearls for a lousy Arch angel when i have to pay only 10 deathgems for a Banelord but a Archangel has 14 base att and 11 base def , the Banelord 14 base att and 14 base def .
  • Archangel is sacred, BL isn't.
  • AA has 3F and 4H, BL has no magic at all.
  • AA comes with 6 angels, BL comes by himself.
  • AA flies, BL doesn't.
  • AA has awe, BL has chill (awe is arguably more powerful, since it's harder to defend against).
The above items, especially the first two, account for the cost difference.

You need to quit looking at just a unit's combat stats and look at the totality of the unit's traits and gear when you attempt to compare units, and carefully examine how well that gestalt works in actual game play (as opposed to theoretical play).
__________________
Visit my Dominions II site
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:03 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.