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  #1  
Old September 9th, 2004, 01:37 PM
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Default Re: A few random Queries

Quote:
Alneyan said:
What about the Quickness blessing (Water-9)? It is labelled as being a 50% only Quickness in the manual; does it mean it is useless if the blessed unit already has the Boots of Quickness? Or is it equivalent to the Quickness spell/Boots of Quickness, and as such does not stack?
As best I recall, the only quickness that stacks with another (and with itself, BTW), is Heroic Quickness. Placing Quickness boots on units that have the W9 blessing is sort of a waste (the boots give 2 actions per turn, while the blessing gives only 1.5 actions per turn (in a 1,2,1,2 pattern)). In such a case, the "best" quickness (that of the boots) would be in effect.
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Old September 9th, 2004, 01:58 PM
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Default Re: A few random Queries

hmmm i thought blessing quickness and spell/boots quickness stacked, though I could be wrong.
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Old September 9th, 2004, 02:38 PM
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Default Re: A few random Queries

From Graeme Dice's post #258109 of 14 March 2004:
Quote:
All magical quickness effects, such as that from the boots of quickness, the jade armor, the quickness spell, and the champion's trident give you an extra action per round, but do not stack with each other. Heroic quickness does stack with these items, as I have a 125% heroic quickness unit with a jade armor that gets 5 attacks the first round, and 4 attacks the second round.
EDIT: furthermore, the stacking is multiplicative, not additive. As GD's post states, his HQ of 125% (2.25x) plus the armor's 100% (2x) = 4.5x (5 on 1st, 4 on 2nd pattern), and not the 225% (3.25x) of a simple additive stack. IMO, this makes the HQ HoF ability hands-down the most valuable award you can get on a leader.
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Old September 9th, 2004, 03:31 PM

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Default Re: A few random Queries

What Arryn quoted tallies with my experience. There is a small benefit to stacking w9 with quickness if you cast the spell - you get 2 actions on your first round which can let you buff a fraction faster. Assuming you are already blessed of course - prophet, shroud of the battle saint or a 3rd party blesser who acts first.

OK I guess that amounts to there is no benefit ...
Oh except the extra +4 defence (edited in)
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Old September 9th, 2004, 04:37 PM
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Default Re: A few random Queries

Rather than begin a new thread for this question, I'm sticking it in here:

Does Ceremonial Faith's +2 preaching level per priest also apply to Calling God? (Reason I ask is that I'm currently editing Liga's latest manual addenda doc and I'm at that section. )
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Old September 9th, 2004, 04:49 PM
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Default Re: A few random Queries

hmmm that's a great question Arryn.

I would guess not, because I don't think the temple bonus applies either, but I really do not know.
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Old September 9th, 2004, 11:15 PM
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Default Re: A few random Queries

Quote:
Arryn said:
Does Ceremonial Faith's +2 preaching level per priest also apply to Calling God? (Reason I ask is that I'm currently editing Liga's latest manual addenda doc and I'm at that section. )
Another question (and bumping the one quoted above, which hasn't been answered):

Does Ritual of Returning work even if the attack that "wounds" the mage instantly kills him? (Will the spell thus prevent the mage from coming to harm? IOW, does the spell trigger before damage is applied? Or can you get a Returned mage who's mangled, mindwiped, or worst of all, having the spell fail because the mage was outright killed?)
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Old September 9th, 2004, 11:22 PM
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Default Re: A few random Queries

I can answer that one. the mage just dies, or if he lives can very well be afflicted.
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