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September 9th, 2004, 07:28 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: MP game; very hard research. Any takers?
Quote:
En Forcer said:
I, for one, would LOVE to play in this game. I always play at very hard magic and maximum drain and with Indie 9 (I'd kinda like to see Indie 9 here) because it forces one to stay with conventional troops longer and to be more careful with which magic paths to research.
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I personally would like ideas to improve national troops too but the problem with very hard research is that it makes blood even stronger . LVL 3 is enough for Bind Devil / Crossbreed .
Blessable troops have an edge too .
So i think especially Vanheim/Jotunheim/Abysia might have an almost unfair advantage with these settings .
I am curious and would like to participate as ermor though , probably AE 
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September 9th, 2004, 07:39 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: MP game; very hard research. Any takers?
I am none too sure about blood nations in this setting; you still have some research to do, and early expansion may be slower (making it harder to get the blood economy up and running). Feel free to mock me when/if my castle's gates are knocked down by a few happy go-lucky devils.
At any rate, it was the reason why I prevented myself from being able to say dibs on any nation. Not that I would have had a great idea, but...
Any comment about the PBEM matter? Is anybody against using PBEM? And are you fine with someone being both host and player?
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September 9th, 2004, 08:01 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: MP game; very hard research. Any takers?
I am fine with you as host and pbem
In theory you could always ask Sheap for hosting too . I play 3 games on his server atm 
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September 9th, 2004, 08:05 PM
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Corporal
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Join Date: Feb 2004
Location: SoCal
Posts: 158
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Re: MP game; very hard research. Any takers?
I am fine with it. PBEM it is then?
I would like to try Pangea.
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-ef
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September 9th, 2004, 11:09 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 514
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Re: MP game; very hard research. Any takers?
Sounds like fun. I've always favored the very hard research setting, myself, for the same reasons En Forcer mentioned.
I'm also worried about the whole blood nation thing, especially since Vanheim, DF Marignon, and Mictlan can all make excellent use of blessings for earlygame expansion, and Abysia... is not the sort of nation that has trouble against indies, even level 6/9 ones.
Then again, I've never really cared all that much for game balance, and this sort of thing could add some flavor.
In as Atlantis, if deccum doesn't mind. If he does... C'tis or Marignon, I suppose. That oughta be fun.
Update: By the way, shame you missed so many turns on Try Something New. It's never easy, bidding farewell to someone who owes you money.
On the bright side, you're being avenged as I type this.
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September 10th, 2004, 12:13 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
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Re: MP game; very hard research. Any takers?
It's okay, Vicious Love, I'll take Ulm then.
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September 10th, 2004, 02:23 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: MP game; very hard research. Any takers?
I am still left puzzled as to why I was unable to play in Try Something New, even when I had no problem with Yarnspinners. Part of the problem came from Mosehansen (to the best of my knowledge), but I should have still been able to connect to the server by brute forcing my way through (in other words, playing with connect/reconnect several times). Odd.
The current cast of players is as follow:
- Boron: Ermoria
- Deccan: Ulm
- Enforcer: Pangeae
- Vicious Love: Atlantis
- Myself: To be determined later
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