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Old September 10th, 2004, 06:35 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: I suck with Pythium ... please help!

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relief is the key

Releif buys you exactly 5 turns. This can be huge with communion since your mages can deal great damage in those turns. However it is not a panacea. Further in large battles with many Thurges one releif caster is no where near sufficient. Even massive numbers of communicants can accumulate huge amounts of fatigue per turn when there are 12+ thurges casting.

And in a shocker to me it is actually more effective to go for evocation than for Thaumaturgy when it comes to Thurges. I was trapped in the Pythium is an astral nation hence go for Thaumaturgy for battle magic. With a good number of communicants ( and you will need a good number ) some of the early Evocation spells ( and the computer will even cast them! ) do a great job.
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Old September 10th, 2004, 06:38 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: I suck with Pythium ... please help!

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Or is it truely that problematic that simply adding relief casters doesn't suffice?

No number of releif casters will buy you more than 5 turns extra. On the 6th turn they will stop casting releif. I have never seen them cast it after that point. I'm sure someone, somewhere, has seen it but I never have. So don't count on it. You *need* to get the battle over with ASAP with communion. Script the most punch spells even if they take a lot of fatigue ( thunderstike is one that comes to mind ) since time is your enemy not the guys with pointy sticks on the other side of the field.
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Old September 11th, 2004, 12:45 AM
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Graeme Dice Graeme Dice is offline
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Default Re: I suck with Pythium ... please help!

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Huzurdaddi said:
No number of releif casters will buy you more than 5 turns extra. On the 6th turn they will stop casting releif. I have never seen them cast it after that point.
Relief gets cast when the fatigue of your entire army starts to get to be large. Cast heat from hell, rigor mortis, or rain if you want your army to generate more fatigue so that relief gets cast more often. You can also put clockwork horrors on the field, since their fatigue generation will trigger the casting of relief.
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