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September 10th, 2004, 08:30 PM
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Corporal
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Join Date: Oct 2003
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Cradle of Doom - MP game - RUNNING
You are not alone. I was unable to upload my turn this morning.
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September 15th, 2004, 12:28 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Cradle of Doom - MP game - RUNNING
Servers seems down again - 20 tries to connect, and no success with just 6 hours to hosting.
__________________
Wormwood and wine, and the bitter taste of ashes.
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September 15th, 2004, 12:36 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Cradle of Doom - MP game - RUNNING
It isn't working for me either.
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September 15th, 2004, 05:14 AM
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Corporal
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Cradle of Doom - MP game - RUNNING
Ok folks, the server is back up. I already wondered why I wasn't able to connect myself but blamed it on my spotty cellphone internet connection.
The server is now patched and running again. It's on a 72h forced host turn cycle. Quickhost is enabled too.
I hope the game will proceed more regulary now.
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September 15th, 2004, 11:14 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Cradle of Doom - MP game - RUNNING
Patched? To 2.13? Probably better make that very explicit, since if anyone has the mummy's helmet or at least one other artifact and uses it, it'll crash the game.
__________________
Wormwood and wine, and the bitter taste of ashes.
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September 15th, 2004, 04:04 PM
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Corporal
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Cradle of Doom - MP game - RUNNING
Huh? I didn't know about that problem.
Reading the press release for 2.14 it seems like that bug is fixed. But it also introduces the NoMoreClamStacking-Feature which might interfere with some strategies.
What do you guys want? Go back to 2.12? Patch to 2.14? I'm really interessted in getting this game going again...
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September 16th, 2004, 12:35 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Cradle of Doom - MP game - RUNNING
I'd be as happy to go back to 2.12 myself. Among other things - we don't know what new bugs are in 2.14 
__________________
Wormwood and wine, and the bitter taste of ashes.
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September 16th, 2004, 05:21 PM
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Corporal
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Join Date: Oct 2003
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Cradle of Doom - MP game - RUNNING
Since I have one of the three bugged items. I recommend we go back to 2.12. Unless you guys want to take up a collection to compensate me for my now useless artifact.
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