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June 15th, 2001, 04:55 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
Posts: 479
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Re: Can\'t Launch Units Remotely! Help!
i think the max units in space limit has been reached, when you destroyed his units, you were able to launch yours untill the limit was reached again
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Q: When he went, had you gone and had she, if she wanted to and were able, for the time being excluding all the restraints on her not to go, gone also, would he have brought you, meaning you and she, with him to the station?
A: Objection. That question should be taken out and shot.
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[Boo!]
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June 15th, 2001, 05:13 PM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
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Re: Can\'t Launch Units Remotely! Help!
I do not believe this is the case; the other players are able to launch remotely at will.
The limit appears only to apply to me.
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June 15th, 2001, 05:20 PM
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Second Lieutenant
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Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
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Re: Can\'t Launch Units Remotely! Help!
The max unit in space limit is per player. So if the limit is set to 500 every player can have 500 units in space. So if you have reached that limit you're **** out of luck. Personally I don't like such arbitrary limits in games at all and always set them to the maximum possible.
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You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
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June 15th, 2001, 05:21 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Can\'t Launch Units Remotely! Help!
quote: Originally posted by Stone Mill:
I do not believe this is the case; the other players are able to launch remotely at will.
The limit appears only to apply to me.
The limit is per player.
Check if considering your other minefields, fighters and satellites in the space, you have 1000 units (I think that is the standard limit now).
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June 15th, 2001, 06:16 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Can\'t Launch Units Remotely! Help!
ftrs, mines and sats all count against your maximum limit in space. Check what maximum setting for units for the game. If its set low, 500 or 1000, it doesn't leave much open especially if you are using a lot of mines. Remember, as long as they are not launched into space they don't count. Only those units actually launched count towards your totals. This way you can still build them on your planets to replace what you use up but again, only up to the maximum set per player.
I also always set this limit to its maximum when playing, when defending planets & WP 1000 mines alone don't go very far let alone ftrs and sats.
just some ideas mac
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just some ideas Mac
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June 15th, 2001, 06:40 PM
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Re: Can\'t Launch Units Remotely! Help!
Open up the Ships/Units icon. Your total units in space is reported there. The absolute maximum effective for settings.txt is 5000 each, verified. I watch that number very closely and compare against what still needs to be launched. You can try bringing fighters/ sats back into your colony cargo bays to make more room. Mines once deployed cannot be recovered. BUT if you no longer need a stack of mines, you can select it then go into the scrap icon and self destruct the entire stack.
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June 15th, 2001, 06:58 PM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
Posts: 738
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Re: Can\'t Launch Units Remotely! Help!
Awesome advice. I will check all of that tonight.
I thank you all for your help, and just want to say this is quite an unusual community here. The knowledge base and general helpful attitude is like no other I've seen!
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