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  #1  
Old September 16th, 2004, 11:29 AM
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Default Re: Art Work

Timstone, I would be glad to help you out. What are you wanting to try to do? I do not have my own tutorials but I have many that I have found on the net and I have used them to learn how to work in PS.

Here are 7 sites with tons of tutorials on each one.

www.pslover.com
www.nk-graphics.com
www.stealthdesignz.com
www.effectlab.com www.invano.com
www.turorials.cn
www.devppl.com/tutorials.php

My recommendation is to look through those sites and read through and study some of those tutorials. Start with some of the basic ones and then move to more complicated ones.

What you are wanting to do here is to see how they have used tools in PS to accomplish things. Then in turn you will be able to see how you can use the same tool to do something else.

If you have any questions let me know and I will try to help you out as much as I can.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #2  
Old September 16th, 2004, 11:43 AM
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Default Re: Art Work

Alrighty then! Thanks Ragnarok!

I want to give my 3D models a nice look. I can make the models, but I can't render them as nice as AT to name a person.
I have made the building and I gave it nice textures and all I have to do now is to add lights (and shadows) and a nice colour on the outside.
I'm going to try and familiarise myself a little bit with 3DSMax to see if I can add lights and colours more easily than in SolidWorks.
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  #3  
Old September 16th, 2004, 11:45 AM
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Default Re: Art Work

did I ever mention that all my KanesS images were rendered/ tweaked full size then trimmed/ resized for the shipset? I'm particularly happy with the troops. SOon got sick of doing ice-field backgrounds though... [image]http://www.shrapnelcommunity.com/threads/download.php?Number=295252[/image]
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  #4  
Old September 16th, 2004, 12:16 PM
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Default Re: Art Work

With which program do you render your 3D models (if they are 3D of course)?

Edit:
Oh goodie look, my 1111th post!!
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Old September 16th, 2004, 01:12 PM
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Default Re: Art Work

Doga. However the raw results are deeply unsatisfactory, so I subject them to intensive "post production" 2D touching up.
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Old September 16th, 2004, 02:01 PM
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Default Re: Art Work

Now that is interesting as all hell. Nice.
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Old September 17th, 2004, 06:26 AM
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Default Re: Art Work

Yeah, I think it's interesting too. Looks very organic. Cool.

I never tried DOGA. When I tried to DL it once I got a very unwieldy stupid text thingie. I discarted it immediately. Could you elaborate a bit more on DOGA. How does it look, is it easy to use, any useful sites?
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Old September 17th, 2004, 04:34 PM
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Default Re: Art Work

I found DOGA to be very easy to use. Of course I have modified it with custome parts from other sources and use those a lot.

Basicly put DOGA is a lego 3d program. The nice thing is you can morph the objects to fit your needs. The only two things that DOGA does poorly are rounded surfaces, poly counts are high.

When exporting a finished ship to X format, the count was often so high that no one could use it in Starfury.
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Old September 17th, 2004, 05:33 PM
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Default Re: Art Work

Well as you have noticed I can help you somewhat with that. Were the results to your liking? If not, please tell me, maybe we can do some more models.

I've found, and read, some reports about DOGA on the net. I also have read some things about 3D Studio MAX. Okay, it's a hell of a renderer, but the process of making models is soooo much more laborous than in SolidWorks. I think IŽll only use it to add lights and render the models IŽve made.
IŽll continue to read about DOGA and 3DS MAX, but I think IŽll stick with SolidWorks.
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Brent in Plaver vs. Player
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