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September 18th, 2004, 02:01 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: MP Game - Live and Learn (newbie game) - open
As always, the graphs tell it all in Dom2. I think we can call this one, "Bend over Pythians, time to get spanked":
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September 18th, 2004, 03:38 AM
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Corporal
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Join Date: Mar 2004
Location: Eastern US Seaboard
Posts: 96
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Re: MP Game - Live and Learn (newbie game) - open
Yeah, that's a scary picture. I think it's safe to say that Abyssia has made a comeback.
Any news on changing the timelimit for the quickhost? I'll probably go stale once this weekend on 24 hour QH.
__________________
"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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September 18th, 2004, 05:11 AM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: MP Game - Live and Learn (newbie game) - open
Quote:
Schmoe said:
Any news on changing the timelimit for the quickhost? I'll probably go stale once this weekend on 24 hour QH.
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Well, it wasn't much of a vote, so I think i'll just make an executive decision, and set it to 48h qh on Sat morning. If there's an objection, we can hash it out on Monday.
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September 18th, 2004, 02:44 PM
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Corporal
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Join Date: Mar 2004
Location: Eastern US Seaboard
Posts: 96
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Re: MP Game - Live and Learn (newbie game) - open
Thanks Thufir! I really appreciate it. Who knows, maybe the C'tis will help you out 
__________________
"He clasps the crag with crooked hands;
Close to the sun in lonely lands,
Ringed with the azure world, he stands" - Alfred, Lord Tennyson
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September 18th, 2004, 04:36 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: MP Game - Live and Learn (newbie game) - open
We are now on 48hr quickhost.
Also, Jotunheim has now gone AI. Thanks for playing, Mr. Ninja, it was fun while it Lasted (if only either of us knew how to counter devils, I'm sure it would've gone much differently!  )
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September 18th, 2004, 10:18 PM
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Sergeant
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Join Date: Mar 2004
Location: cali
Posts: 325
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Re: MP Game - Live and Learn (newbie game) - open
it was indeed fun, but devil's weren't the main problem! I ended up losing my major investement (at least when it could have mattered still) to lava warriors. That will teach me to send Niefel Jarls into a hot environment. I actually had a decent hope of surviving once i got the forge up....until Vanheim rolled into my territory with the vastly superior forces...whew... it felt like i was shooting black powder rifles at tanks. Ahhh well. Good luck to everyone, most especially my good Pythium allies and Abysian and Vanheimian foes... I'd like to say that though I lost at least my enemie(s)/ally won.
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September 19th, 2004, 03:57 AM
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Private
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Join Date: Feb 2004
Posts: 36
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Re: MP Game - Live and Learn (newbie game) - open
Ack... 2.14 hosed me. My commanders with two soul contracts only produce one devil per turn. There goes half my devil production. They are cursed items so I can't remove them. Sigh.
Also, two of my commanders just got attacked by Ashen Angels. I've never seen that before in SP. Is that a player casted spell? If so, which one?
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September 20th, 2004, 06:56 PM
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Corporal
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Join Date: May 2004
Location: Strasbourg, France
Posts: 170
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Re: MP Game - Live and Learn (newbie game) - open
Quote:
Cheezeninja said:
I actually had a decent hope of surviving once i got the forge up....until Vanheim rolled into my territory with the vastly superior forces...whew... it felt like i was shooting black powder rifles at tanks.
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I actually felt really bad about invading you. But put yourself in my place. I had nowhere to expand, and had I attacked C'tis, the two of us would have been easy pickings for whoever emerged victorious in the Abysya war.
And did not give me an easy time of it. Your flying Jarls came as a total surpise to me, and my economy is still recovering from their raids. You caught one of my main armies while the anti-air support was AWOL and wiped it out.
But put my mind at ease. You were going only after me, right? I would hate to think I was dealing with one third of your forces.
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Wrath them 'till they glow, and arrow them in the dark.
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