|
|
|
 |

September 19th, 2004, 09:39 PM
|
 |
Sergeant
|
|
Join Date: May 2004
Location: Massachusetts, USA
Posts: 232
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Yarnspinners
PBEM is fine. It would be nice to keep this game going. I'd have no problem hosting either, but since we should reach some sort of consensus I think Alneyan should do it.
I suppose most game participants can be counted on to check this thread, but is there any other way to make sure everyone is aware of this change?
|

September 19th, 2004, 09:49 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
|
|
Re: MP Game - Yarnspinners
Emailing and/or PMs might do the trick for players not checking this thread. Players not having send their turns again would be nagged through these means; hopefully they would all be reached by emails/PMs.
Speaking of which, how much time should be given if/when the switch to PBEM happens? In other words, how much time would be considered "reasonable" for players to send in their turn files?
|

September 19th, 2004, 09:54 PM
|
Sergeant
|
|
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Yarnspinners
First of all, get Esben to send you the respective files. I think if we can switch to Pbem until end of next week, we're good.
PMing people sounds like a good solution. I'll PM you my email address.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
|

September 19th, 2004, 09:57 PM
|
Sergeant
|
|
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Yarnspinners
First of all, get Esben to send you the respective files. I think if we can switch to Pbem until end of next week, we're good.
PMing people sounds like a good solution. I'll PM you my email address.
And yes, at least to my knowledge, you're the only one thinking hosting is fun.  I don't like organizing, sending out the right files to the right people, counting if everything's in, answering questions... yuck. I did enough customer support jobs, thanks...
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
|

September 20th, 2004, 05:08 AM
|
Sergeant
|
|
Join Date: Mar 2004
Location: London, UK
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Yarnspinners
Since there's still no room on Esben's server to restart the game, I think I agree with you all that PBEM is the way to go. Since I'm about to go on holiday for two weeks (yippee!), it's better that Alneyan hosts. I'll still award points for the stories (though there will be a short break after next weekend, unless I find an e-cafe in Madagascar!).
All the best,
CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
|

September 20th, 2004, 08:31 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
|
|
Re: MP Game - Yarnspinners
I have sent a request to Esben for having the files earlier today. In the meantime, I guess we can start getting back on track, and so feel free to email me your turn files for turn 6. My address is alneyan[AT]yahoo[DOT]fr (replace with @ and .), though it should be displayed in my profile.
Do you want to make the switch to the latest patch (2.14) when next turn runs, or would you rather wait until everyone is settled? Using the wrong Version should only result in incorrect combat replays, but avoiding this may be better if possible.
On a side note, I have never done any kind of tech support job, or anything along these lines. That might be why I am still not shivering at the very thought of hosting anything.
|

September 20th, 2004, 10:29 PM
|
Sergeant
|
|
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Yarnspinners
Well, me at least, I don't have my turnfile for turn 6 yet...
And I am all for changing to 2.14. I doubt that anyone managed to build a fetish/clam economy yet.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
|

September 20th, 2004, 11:08 PM
|
 |
Sergeant
|
|
Join Date: May 2004
Location: Massachusetts, USA
Posts: 232
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Yarnspinners
Yes, I imagine those who didn't log into the server before the game stopped will need to get their .trn files.
I too support going to 2.14 at the end of this turn.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|