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  #1  
Old September 20th, 2004, 09:57 AM
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Makinus Makinus is offline
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Default Re: AI Deathmach 3

master Belisarius: do you have some script or tool that you use in the Deathmach? Would you like to share it?

I ask beacuse i´m working in a devnull variant and a tool or script that allow me to test AIs against each other would be very useful...

thanks in advance
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  #2  
Old September 20th, 2004, 06:56 PM
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Master Belisarius Master Belisarius is offline
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Default Re: AI Deathmach 3

Quote:
Makinus said:
master Belisarius: do you have some script or tool that you use in the Deathmach? Would you like to share it?

I ask beacuse i´m working in a devnull variant and a tool or script that allow me to test AIs against each other would be very useful...

thanks in advance
I'm using SE4Batch, a tool to run "batch" games that I did some years ago (have posted it into the sharpnel forum).
What SO are you using? Because it worked fine in W95/98, but had problems installing in W2K,XP. If you have W2K or XP, I can send you a Zip file to run it.
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  #3  
Old September 20th, 2004, 08:09 PM
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Aiken Aiken is offline
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Default Re: AI Deathmach 3

It doesn't work properly in 2k/xp. Ruatha suggested this script to run automated turns.
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  #4  
Old September 20th, 2004, 10:08 PM
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Master Belisarius Master Belisarius is offline
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Default Re: AI Deathmach 3

Quote:
aiken said:
It doesn't work properly in 2k/xp. Ruatha suggested this script to run automated turns.
Although think the Ruatha's scripts works ok, must say that have used the SE4Batch in W2k without problems (just avoiding the installing setup).
IF somebody want, could send the Version I have used under win2k (just need to unzip it and configure the folders).
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  #5  
Old September 21st, 2004, 04:12 AM
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Aiken Aiken is offline
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Default Re: AI Deathmach 3

I want

aiken.doe
@
gmail
.
com
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  #6  
Old September 23rd, 2004, 09:19 PM
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Master Belisarius Master Belisarius is offline
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Default Re: AI Deathmach 3

Sorry Aiken, I have missed your post. I'm sending it right now...

EDIT: have received back the mail... could be a problem with gmail?
See here:

I'm afraid I wasn't able to deliver your message to the following addresses.
This is a permanent error; I've given up. Sorry it didn't work out.
<aiken.doe@gmail.com>:
64.233.171.27 failed after I sent the message.
Remote host said: 552 Illegal Attachment
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  #7  
Old September 23rd, 2004, 10:09 PM
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Fyron Fyron is offline
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Default Re: AI Deathmach 3

Gmail's spam filters tend to reject emails with attachments that contain .exes. Even in zips. Sometimes. Try raring it instead of zipping it. http://www.rarlabs.com/
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  #8  
Old September 24th, 2004, 06:37 AM
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Aiken Aiken is offline
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Default Re: AI Deathmach 3

Gmail tends to be very persevering in attachment's rejection. Not the fist case in my experience.

MB, please send programm to aiken $ fromru * com . This box allows any attachments in mail body.

Btw, if your zipped Version of SE4Batch is the same as the one that can be found in se.net download section, then don't trouble yourself with mailing it, I'll download it myself.

Thanx.

Can't wait to see the great battle of UF vs Tesselate (not to hurt feelings of other modders, but...)
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